This commit is contained in:
Rachael Alexanderson 2017-05-21 05:52:27 -04:00
commit 3955b7a4f8
4 changed files with 21 additions and 17 deletions

View file

@ -255,8 +255,11 @@ DFrameBuffer *SDLGLVideo::CreateFrameBuffer (int width, int height, bool bgra, b
{
fb = (SDLBaseFB*)CreateGLSWFrameBuffer(width, height, bgra, fullscreen);
if (!fb->IsValid())
{
delete fb;
fb = new SDLFB(width, height, bgra, fullscreen, nullptr);
}
}
retry = 0;

View file

@ -86,9 +86,6 @@ namespace swrenderer
texdata.ystep = args.TextureVStep();
texdata.xfrac = args.TextureUPos();
texdata.yfrac = args.TextureVPos();
texdata.yshift = 32 - texdata.ybits;
texdata.xshift = texdata.yshift - texdata.xbits;
texdata.xmask = ((1 << texdata.xbits) - 1) << texdata.ybits;
texdata.source = (const uint32_t*)args.TexturePixels();
@ -111,7 +108,11 @@ namespace swrenderer
}
}
bool is_nearest_filter = !((magnifying && r_magfilter) || (!magnifying && r_minfilter));
texdata.yshift = 32 - texdata.ybits;
texdata.xshift = texdata.yshift - texdata.xbits;
texdata.xmask = ((1 << texdata.xbits) - 1) << texdata.ybits;
bool is_nearest_filter = (magnifying && !r_magfilter) || (!magnifying && !r_minfilter);
bool is_64x64 = texdata.xbits == 6 && texdata.ybits == 6;
auto shade_constants = args.ColormapConstants();

View file

@ -86,9 +86,6 @@ namespace swrenderer
texdata.ystep = args.TextureVStep();
texdata.xfrac = args.TextureUPos();
texdata.yfrac = args.TextureVPos();
texdata.yshift = 32 - texdata.ybits;
texdata.xshift = texdata.yshift - texdata.xbits;
texdata.xmask = ((1 << texdata.xbits) - 1) << texdata.ybits;
texdata.source = (const uint32_t*)args.TexturePixels();
@ -111,7 +108,11 @@ namespace swrenderer
}
}
bool is_nearest_filter = !((magnifying && r_magfilter) || (!magnifying && r_minfilter));
texdata.yshift = 32 - texdata.ybits;
texdata.xshift = texdata.yshift - texdata.xbits;
texdata.xmask = ((1 << texdata.xbits) - 1) << texdata.ybits;
bool is_nearest_filter = (magnifying && !r_magfilter) || (!magnifying && !r_minfilter);
bool is_64x64 = texdata.xbits == 6 && texdata.ybits == 6;
auto shade_constants = args.ColormapConstants();

View file

@ -489,7 +489,7 @@ class PlayerPawn : Actor native
Pitch = 0.;
}
}
CalcHeight ();
player.mo.CalcHeight ();
if (player.attacker && player.attacker != self)
{ // Watch killer
@ -1243,9 +1243,9 @@ class PlayerPawn : Actor native
CheckEnvironment();
CheckUse();
CheckUndoMorph();
// Cycle psprites
TickPSprites();
// Cycle psprites.
// Note that after this point the PlayerPawn may have changed due to getting unmorphed so 'self' is no longer safe to use.
player.mo.TickPSprites();
// Other Counters
if (player.damagecount) player.damagecount--;
if (player.bonuscount) player.bonuscount--;
@ -1254,12 +1254,11 @@ class PlayerPawn : Actor native
{
player.hazardcount--;
if (!(level.time % player.hazardinterval) && player.hazardcount > 16*TICRATE)
DamageMobj (NULL, NULL, 5, player.hazardtype);
player.mo.DamageMobj (NULL, NULL, 5, player.hazardtype);
}
CheckPoison();
CheckDegeneration();
CheckAirSupply();
player.mo.CheckPoison();
player.mo.CheckDegeneration();
player.mo.CheckAirSupply();
}
}