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- added TVector2<>
constructor from float*
As we seem to do not like explicit constructors, this will make temporary `TVector3<>` object creation much less probable
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@ -82,6 +82,11 @@ struct TVector2
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{
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{
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}
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}
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TVector2(vec_t *o)
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: X(o[0]), Y(o[1])
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{
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}
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void Zero()
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void Zero()
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{
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{
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Y = X = 0;
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Y = X = 0;
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