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@ -225,13 +225,8 @@ extend class Actor
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// killough 1/18/98: this is why some missiles do not have smoke
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// and some do. Also, internal demos start at random gametics, thus
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// the bug in which revenants cause internal demos to go out of sync.
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//
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// killough 3/6/98: fix revenant internal demo bug by subtracting
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// levelstarttic from gametic:
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//
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// [RH] level.time is always 0-based, so nothing special to do here.
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if (level.time & 3) return;
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if (level.maptime & 3) return;
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// spawn a puff of smoke behind the rocket
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SpawnPuff ("BulletPuff", pos, angle, angle, 3);
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