From 37217719346b67c5ab91f8e8f6b49bef8237cd21 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Mon, 28 Jan 2019 18:44:42 +0100 Subject: [PATCH] - forgot to save this. --- wadsrc/static/zscript/doom/revenant.txt | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/wadsrc/static/zscript/doom/revenant.txt b/wadsrc/static/zscript/doom/revenant.txt index 91363edb8..6fddcdb16 100644 --- a/wadsrc/static/zscript/doom/revenant.txt +++ b/wadsrc/static/zscript/doom/revenant.txt @@ -225,13 +225,8 @@ extend class Actor // killough 1/18/98: this is why some missiles do not have smoke // and some do. Also, internal demos start at random gametics, thus // the bug in which revenants cause internal demos to go out of sync. - // - // killough 3/6/98: fix revenant internal demo bug by subtracting - // levelstarttic from gametic: - // - // [RH] level.time is always 0-based, so nothing special to do here. - if (level.time & 3) return; + if (level.maptime & 3) return; // spawn a puff of smoke behind the rocket SpawnPuff ("BulletPuff", pos, angle, angle, 3);