From 370f5ef234a0896ce119e994e20dc9ddd70e9b15 Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Tue, 30 Jul 2019 11:46:14 +0300 Subject: [PATCH] - fixed writing of texture matrices in Vulkan render backend https://forum.zdoom.org/viewtopic.php?t=65479 --- src/rendering/vulkan/renderer/vk_streambuffer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/rendering/vulkan/renderer/vk_streambuffer.cpp b/src/rendering/vulkan/renderer/vk_streambuffer.cpp index 58eed4911..39275fdb1 100644 --- a/src/rendering/vulkan/renderer/vk_streambuffer.cpp +++ b/src/rendering/vulkan/renderer/vk_streambuffer.cpp @@ -100,7 +100,7 @@ bool VkMatrixBufferWriter::Write(const VSMatrix& modelMatrix, bool modelMatrixEn if (textureMatrixEnabled) { - BufferedSet(modified, mMatrices.TextureMatrix, textureMatrixEnabled); + BufferedSet(modified, mMatrices.TextureMatrix, textureMatrix); } else {