Fix null pointer crash bug

This commit is contained in:
Magnus Norddahl 2016-12-04 03:12:40 +01:00
parent 244eaa99b3
commit 36f168040e

View file

@ -38,7 +38,7 @@ EXTERN_CVAR(Bool, r_drawmirrors)
bool RenderPolyWall::RenderLine(const TriMatrix &worldToClip, const Vec4f &clipPlane, seg_t *line, sector_t *frontsector, uint32_t subsectorDepth, uint32_t stencilValue, std::vector<PolyTranslucentObject> &translucentWallsOutput, std::vector<std::unique_ptr<PolyDrawLinePortal>> &linePortals)
{
PolyDrawLinePortal *polyportal = nullptr;
if (line->backsector == nullptr && line->sidedef == line->linedef->sidedef[0] && (line->linedef->special == Line_Mirror && r_drawmirrors))
if (line->backsector == nullptr && line->linedef && line->sidedef == line->linedef->sidedef[0] && (line->linedef->special == Line_Mirror && r_drawmirrors))
{
linePortals.push_back(std::make_unique<PolyDrawLinePortal>(line->linedef));
polyportal = linePortals.back().get();