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- restore startup game state on restart
At least values of custom server CVARs were not restored because of this https://forum.zdoom.org/viewtopic.php?t=60711
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@ -2776,6 +2776,8 @@ void D_DoomMain (void)
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restart++;
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PClass::bShutdown = false;
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PClass::bVMOperational = false;
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gamestate = GS_STARTUP;
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}
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while (1);
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}
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