- enable r_scene_multithreaded

This commit is contained in:
Magnus Norddahl 2017-03-15 03:01:43 +01:00
parent 80f9c81e36
commit 366d1637ce

View file

@ -53,7 +53,7 @@
EXTERN_CVAR(Bool, r_shadercolormaps) EXTERN_CVAR(Bool, r_shadercolormaps)
EXTERN_CVAR(Int, r_clearbuffer) EXTERN_CVAR(Int, r_clearbuffer)
CVAR(Bool, r_scene_multithreaded, false, 0); CVAR(Bool, r_scene_multithreaded, true, 0);
namespace swrenderer namespace swrenderer
{ {
@ -172,7 +172,7 @@ namespace swrenderer
if (numThreads == 0) if (numThreads == 0)
numThreads = 4; numThreads = 4;
if (!r_scene_multithreaded) if (!r_scene_multithreaded || !r_multithreaded)
numThreads = 1; numThreads = 1;
if (numThreads != (int)Threads.size()) if (numThreads != (int)Threads.size())