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- enable r_scene_multithreaded
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1 changed files with 2 additions and 2 deletions
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@ -53,7 +53,7 @@
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EXTERN_CVAR(Bool, r_shadercolormaps)
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EXTERN_CVAR(Int, r_clearbuffer)
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CVAR(Bool, r_scene_multithreaded, false, 0);
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CVAR(Bool, r_scene_multithreaded, true, 0);
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namespace swrenderer
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{
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@ -172,7 +172,7 @@ namespace swrenderer
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if (numThreads == 0)
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numThreads = 4;
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if (!r_scene_multithreaded)
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if (!r_scene_multithreaded || !r_multithreaded)
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numThreads = 1;
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if (numThreads != (int)Threads.size())
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