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In fact, let's go ahead and ensure compatibility doesn't break since it's already in there.
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@ -327,6 +327,7 @@ Const Int WARPF_COPYINTERPOLATION = 0x40;
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Const Int WARPF_STOP = 0x80;
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Const Int WARPF_TOFLOOR = 0x100;
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Const Int WARPF_TESTONLY = 0x200;
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Const Int WAPRF_ABSOLUTEPOSITION = 0x400;
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Const Int WARPF_ABSOLUTEPOSITION = 0x400;
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// flags for A_SetPitch/SetAngle
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