From 3608299e6109339ae970d4e1458c835e1069c27c Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 22 Apr 2017 15:52:24 +0200 Subject: [PATCH] - serialize AActor::boomwaterlevel. After changing the splash code this looks necessary. --- src/p_mobj.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/p_mobj.cpp b/src/p_mobj.cpp index 9a6ef3642..12130c2b1 100644 --- a/src/p_mobj.cpp +++ b/src/p_mobj.cpp @@ -436,6 +436,7 @@ void AActor::Serialize(FSerializer &arc) A("stamina", stamina) ("goal", goal) A("waterlevel", waterlevel) + A("boomwaterlevel", boomwaterlevel) A("minmissilechance", MinMissileChance) A("spawnflags", SpawnFlags) ("inventory", Inventory)