diff --git a/src/gl/scene/gl_weapon.cpp b/src/gl/scene/gl_weapon.cpp index 8edc12474..78c32cc07 100644 --- a/src/gl/scene/gl_weapon.cpp +++ b/src/gl/scene/gl_weapon.cpp @@ -437,7 +437,7 @@ void GLSceneDrawer::DrawPlayerSprites(sector_t * viewsector, bool hudModelStep) if (psp->Flags & PSPF_ADDBOB) { - sx += bobx; + sx += (psp->Flags & PSPF_MIRROR) ? -bobx : bobx; sy += boby; }