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- fixed initialization.
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1 changed files with 4 additions and 4 deletions
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@ -77,10 +77,6 @@ OpenGLFrameBuffer::OpenGLFrameBuffer(void *hMonitor, bool fullscreen) :
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GLRenderer = nullptr;
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InitPalette();
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// Move some state to the framebuffer object for easier access.
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hwcaps = gl.flags;
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glslversion = gl.glslversion;
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}
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OpenGLFrameBuffer::~OpenGLFrameBuffer()
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@ -112,6 +108,10 @@ void OpenGLFrameBuffer::InitializeState()
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gl_LoadExtensions();
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// Move some state to the framebuffer object for easier access.
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hwcaps = gl.flags;
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glslversion = gl.glslversion;
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if (first)
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{
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first=false;
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