mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-10 14:51:51 +00:00
- Fixed: Chex Quest's Super Bootspork was missing the pickup message.
SVN r1205 (trunk)
This commit is contained in:
parent
6766f47801
commit
33c7d5c8d3
2 changed files with 2 additions and 0 deletions
|
@ -1,4 +1,5 @@
|
|||
September 7, 2008 (Changes by Graf Zahl)
|
||||
- Fixed: Chex Quest's Super Bootspork was missing the pickup message.
|
||||
- Added missing Strife automap colors for items and non-monsters.
|
||||
- Fixed: GetMSLength didn't resolve random and player sounds.
|
||||
- Moved sound aliasing code out of fmodsound.cpp into S_LoadSound.
|
||||
|
|
|
@ -10,6 +10,7 @@ actor SuperBootspork : Chainsaw 2005
|
|||
{
|
||||
game Chex
|
||||
obituary ""
|
||||
Inventory.PickupMessage "$GOTSUPERBOOTSPORK"
|
||||
}
|
||||
|
||||
actor MiniZorcher : Pistol
|
||||
|
|
Loading…
Reference in a new issue