diff --git a/src/rendering/swrenderer/things/r_wallsprite.cpp b/src/rendering/swrenderer/things/r_wallsprite.cpp index 6927b1951..3a6e60a0f 100644 --- a/src/rendering/swrenderer/things/r_wallsprite.cpp +++ b/src/rendering/swrenderer/things/r_wallsprite.cpp @@ -141,19 +141,7 @@ namespace swrenderer vis->wallc = wallc; vis->foggy = foggy; - if (vis->RenderStyle == LegacyRenderStyles[STYLE_Add] && basecolormap->Fade != 0) - { - basecolormap = GetSpecialLights(basecolormap->Color, 0, basecolormap->Desaturate); - } - bool fullbright = !vis->foggy && ((renderflags & RF_FULLBRIGHT) || (thing->flags5 & MF5_BRIGHT)); - - bool invertcolormap = (vis->RenderStyle.Flags & STYLEF_InvertOverlay) != 0; - if (vis->RenderStyle.Flags & STYLEF_InvertSource) - invertcolormap = !invertcolormap; - - bool fadeToBlack = (vis->RenderStyle.Flags & STYLEF_FadeToBlack) != 0; - - vis->Light.SetColormap(thread, tz, lightlevel, foggy, basecolormap, fullbright, invertcolormap, fadeToBlack, false, false); + vis->Light.SetColormap(thread, tz, lightlevel, foggy, basecolormap, false, false, false, false, false); thread->SpriteList->Push(vis); }