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- added a distance parameter to A_SprayDecal.
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92acbdc625
commit
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4 changed files with 6 additions and 5 deletions
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@ -704,7 +704,7 @@ CCMD (spray)
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Net_WriteString (argv[1]);
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}
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void SprayDecal(AActor *shooter, const char *name)
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void SprayDecal(AActor *shooter, const char *name, double distance)
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{
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FTraceResults trace;
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@ -713,7 +713,7 @@ void SprayDecal(AActor *shooter, const char *name)
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double c = pitch.Cos();
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DVector3 vec(c * ang.Cos(), c * ang.Sin(), -pitch.Sin());
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if (Trace(shooter->PosPlusZ(shooter->Height / 2), shooter->Sector, vec, 172., 0, ML_BLOCKEVERYTHING, shooter, trace, TRACE_NoSky))
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if (Trace(shooter->PosPlusZ(shooter->Height / 2), shooter->Sector, vec, distance, 0, ML_BLOCKEVERYTHING, shooter, trace, TRACE_NoSky))
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{
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if (trace.HitType == TRACE_HitWall)
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{
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@ -11,7 +11,7 @@ struct F3DFloor;
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class DBaseDecal;
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class DBaseDecal *ShootDecal(const FDecalTemplate *tpl, AActor *basisactor, sector_t *sec, double x, double y, double z, DAngle angle, double tracedist, bool permanent);
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void SprayDecal(AActor *shooter, const char *name);
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void SprayDecal(AActor *shooter, const char *name,double distance = 172.);
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class DBaseDecal : public DThinker
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{
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@ -6813,7 +6813,8 @@ DEFINE_ACTION_FUNCTION(AActor, A_SprayDecal)
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{
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_STRING(name);
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SprayDecal(self, name);
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PARAM_FLOAT_DEF(dist);
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SprayDecal(self, name, dist);
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return 0;
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}
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@ -1092,7 +1092,7 @@ class Actor : Thinker native
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native bool A_SetVisibleRotation(double anglestart = 0, double angleend = 0, double pitchstart = 0, double pitchend = 0, int flags = 0, int ptr = AAPTR_DEFAULT);
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native void A_SetTranslation(name transname);
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native bool A_SetSize(double newradius, double newheight = -1, bool testpos = false);
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native void A_SprayDecal(String name);
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native void A_SprayDecal(String name, double dist = 172);
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native void A_SetMugshotState(String name);
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native void A_RearrangePointers(int newtarget, int newmaster = AAPTR_DEFAULT, int newtracer = AAPTR_DEFAULT, int flags=0);
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