From 31ad6428436216b20bd04bb7810dc261ec287552 Mon Sep 17 00:00:00 2001 From: MajorCooke Date: Fri, 19 Dec 2014 13:43:24 -0600 Subject: [PATCH] - HITTARGET, HITMASTER and HITTRACER now apply to actors that bounce off of other actors. --- src/p_map.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/p_map.cpp b/src/p_map.cpp index 48da5c72c..496abbf0d 100644 --- a/src/p_map.cpp +++ b/src/p_map.cpp @@ -3003,6 +3003,10 @@ bool P_BounceActor(AActor *mo, AActor *BlockingMobj, bool ontop) { if (mo->bouncecount > 0 && --mo->bouncecount == 0) return false; + if (mo->flags7 & MF7_HITTARGET) mo->target = BlockingMobj; + if (mo->flags7 & MF7_HITMASTER) mo->master = BlockingMobj; + if (mo->flags7 & MF7_HITTRACER) mo->tracer = BlockingMobj; + if (!ontop) { fixed_t speed;