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Debug build compile fix
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@ -160,7 +160,7 @@ namespace swrenderer
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if (port->mPartner > 0) level.sectorPortals[port->mPartner].mFlags |= PORTSF_INSKYBOX;
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Thread->Viewport->viewpoint.camera = nullptr;
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Thread->Viewport->viewpoint.sector = port->mDestination;
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assert(viewsector != nullptr);
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assert(Thread->Viewport->viewpoint.sector != nullptr);
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R_SetViewAngle(Thread->Viewport->viewpoint, Thread->Viewport->viewwindow);
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Thread->OpaquePass->ClearSeenSprites();
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Thread->Clip3D->ClearFakeFloors();
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