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- added the missing blend modes to FRenderStyle.
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3 changed files with 5 additions and 1 deletions
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@ -109,6 +109,8 @@ enum ERenderAlpha
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STYLEALPHA_InvSrcCol, // Blend factor is 1.0 - color (HWR only)
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STYLEALPHA_InvSrcCol, // Blend factor is 1.0 - color (HWR only)
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STYLEALPHA_DstCol, // Blend factor is dest. color (HWR only)
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STYLEALPHA_DstCol, // Blend factor is dest. color (HWR only)
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STYLEALPHA_InvDstCol, // Blend factor is 1.0 - dest. color (HWR only)
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STYLEALPHA_InvDstCol, // Blend factor is 1.0 - dest. color (HWR only)
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STYLEALPHA_Dst, // Blend factor is dest. alpha
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STYLEALPHA_InvDst, // Blend factor is 1.0 - dest. alpha
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STYLEALPHA_MAX
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STYLEALPHA_MAX
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};
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};
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@ -349,7 +349,7 @@ void FGLRenderState::ApplyMaterial(FMaterial *mat, int clampmode, int translatio
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void FGLRenderState::ApplyBlendMode()
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void FGLRenderState::ApplyBlendMode()
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{
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{
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static int blendstyles[] = { GL_ZERO, GL_ONE, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, };
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static int blendstyles[] = { GL_ZERO, GL_ONE, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA };
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static int renderops[] = { 0, GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, -1, -1, -1, -1,
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static int renderops[] = { 0, GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, -1, -1, -1, -1,
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-1, -1, -1, -1, -1, -1, -1, -1 };
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-1, -1, -1, -1, -1, -1, -1, -1 };
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@ -227,6 +227,8 @@ void GraphicsPipelineBuilder::setBlendMode(const FRenderStyle &style)
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VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR,
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VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR,
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VK_BLEND_FACTOR_DST_COLOR,
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VK_BLEND_FACTOR_DST_COLOR,
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VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR,
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VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR,
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VK_BLEND_FACTOR_DST_ALPHA,
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VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA,
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};
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};
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static const int renderops[] = {
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static const int renderops[] = {
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