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- Fixed: Monsters with STAYMORPHED set would still unmorph.
SVN r4213 (trunk)
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1 changed files with 2 additions and 1 deletions
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@ -428,7 +428,8 @@ bool P_UndoMonsterMorph (AMorphedMonster *beast, bool force)
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if (beast->UnmorphTime == 0 ||
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if (beast->UnmorphTime == 0 ||
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beast->UnmorphedMe == NULL ||
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beast->UnmorphedMe == NULL ||
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beast->flags3 & MF3_STAYMORPHED)
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beast->flags3 & MF3_STAYMORPHED ||
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beast->UnmorphedMe->flags3 & MF3_STAYMORPHED)
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{
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{
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return false;
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return false;
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}
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}
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