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Fixed Z-Velocity movement for MF5_NOINTERACTION
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1 changed files with 1 additions and 1 deletions
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@ -3234,7 +3234,7 @@ void AActor::Tick ()
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UnlinkFromWorld ();
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flags |= MF_NOBLOCKMAP;
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SetXYZ(Vec3Offset(velx, vely, vely));
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SetXYZ(Vec3Offset(velx, vely, velz));
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SetMovement(velx, vely, velz);
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LinkToWorld ();
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}
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