diff --git a/src/d_net.cpp b/src/d_net.cpp index 5e8a635d5..640ba4580 100644 --- a/src/d_net.cpp +++ b/src/d_net.cpp @@ -2668,6 +2668,11 @@ void Net_DoCommand (int type, BYTE **stream, int player) players[player].camera = players[player].mo; break; + case DEM_FINISHGAME: + // Simulate an end-of-game action + G_ChangeLevel(NULL, 0, 0); + break; + default: I_Error ("Unknown net command: %d", type); break; diff --git a/src/d_protocol.h b/src/d_protocol.h index 73b042470..ef8fe2662 100644 --- a/src/d_protocol.h +++ b/src/d_protocol.h @@ -164,7 +164,8 @@ enum EDemoCommand DEM_RUNNAMEDSCRIPT, // 65 String: Script name, Byte: Arg count + Always flag; each arg is a 4-byte int DEM_REVERTCAMERA, // 66 DEM_SETSLOTPNUM, // 67 Byte: player number, the rest is the same as DEM_SETSLOT - DEM_REMOVE, // 68 + DEM_REMOVE, // 68 + DEM_FINISHGAME, // 69 }; // The following are implemented by cht_DoCheat in m_cheat.cpp diff --git a/src/statistics.cpp b/src/statistics.cpp index 7ed6e7f8e..d611fdc0c 100644 --- a/src/statistics.cpp +++ b/src/statistics.cpp @@ -46,6 +46,7 @@ #include "c_console.h" #include "d_gui.h" #include "d_dehacked.h" +#include "d_net.h" #include "g_game.h" #include "m_png.h" #include "m_misc.h" @@ -604,7 +605,7 @@ CCMD(printstats) CCMD(finishgame) { // This CCMD simulates an end-of-game action and exists to end mods that never exit their last level. - G_ChangeLevel(NULL, 0, 0); + Net_WriteByte(DEM_FINISHGAME); } ADD_STAT(statistics) diff --git a/src/version.h b/src/version.h index b8c4facb0..167f8a303 100644 --- a/src/version.h +++ b/src/version.h @@ -61,7 +61,7 @@ const char *GetVersionString(); // Protocol version used in demos. // Bump it if you change existing DEM_ commands or add new ones. // Otherwise, it should be safe to leave it alone. -#define DEMOGAMEVERSION 0x21C +#define DEMOGAMEVERSION 0x21D // Minimum demo version we can play. // Bump it whenever you change or remove existing DEM_ commands.