diff --git a/wadsrc/static/zscript/actors/shared/movingcamera.zs b/wadsrc/static/zscript/actors/shared/movingcamera.zs index b77c34c37..8f76bd179 100644 --- a/wadsrc/static/zscript/actors/shared/movingcamera.zs +++ b/wadsrc/static/zscript/actors/shared/movingcamera.zs @@ -488,7 +488,7 @@ class ActorMover : PathFollower Super.Activate (activator); let tracer = self.tracer; special1 = tracer.bNoGravity + (tracer.bNoBlockmap<<1) + (tracer.bSolid<<2) + (tracer.bInvulnerable<<4) + (tracer.bDormant<<8); - bNoGravity = true; + tracer.bNoGravity = true; if (args[2] & 128) { LinkContext ctx; @@ -499,8 +499,8 @@ class ActorMover : PathFollower } if (tracer.bIsMonster) { - bInvulnerable = true; - bDormant = true; + tracer.bInvulnerable = true; + tracer.bDormant = true; } // Don't let the renderer interpolate between the actor's // old position and its new position.