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- Forgot this tiny little one.
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@ -151,7 +151,6 @@ public:
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fixed_t m_TremorRadius, m_DamageRadius;
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fixed_t m_TremorRadius, m_DamageRadius;
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int m_Countdown;
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int m_Countdown;
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double m_CountdownStart;
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double m_CountdownStart;
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double m_Countup;
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FSoundID m_QuakeSFX;
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FSoundID m_QuakeSFX;
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int m_Flags;
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int m_Flags;
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int m_IntensityX, m_IntensityY, m_IntensityZ;
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int m_IntensityX, m_IntensityY, m_IntensityZ;
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