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- missed 2 includes
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2 changed files with 2 additions and 0 deletions
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@ -31,6 +31,7 @@
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#include "vectors.h"
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#include "gl/gl_functions.h"
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#include "g_level.h"
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#include "actorinlines.h"
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#include "gl/system/gl_interface.h"
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#include "gl/renderer/gl_renderer.h"
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@ -61,6 +61,7 @@
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#include "virtual.h"
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#include "g_levellocals.h"
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#include "events.h"
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#include "actorinlines.h"
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static FRandom pr_botrespawn ("BotRespawn");
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static FRandom pr_killmobj ("ActorDie");
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