Update copyright

This commit is contained in:
Magnus Norddahl 2016-09-25 00:31:57 +02:00
parent 6cb9f875dd
commit 287acea6b4

View file

@ -1,42 +1,24 @@
/* //
** gl_bloomshader.cpp //---------------------------------------------------------------------------
** Shaders used for screen space ambient occlusion //
** // Copyright(C) 2016 Magnus Norddahl
**--------------------------------------------------------------------------- // All rights reserved.
** Copyright 2016 Magnus Norddahl //
** All rights reserved. // This program is free software: you can redistribute it and/or modify
** // it under the terms of the GNU Lesser General Public License as published by
** Redistribution and use in source and binary forms, with or without // the Free Software Foundation, either version 3 of the License, or
** modification, are permitted provided that the following conditions // (at your option) any later version.
** are met: //
** // This program is distributed in the hope that it will be useful,
** 1. Redistributions of source code must retain the above copyright // but WITHOUT ANY WARRANTY; without even the implied warranty of
** notice, this list of conditions and the following disclaimer. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** 2. Redistributions in binary form must reproduce the above copyright // GNU Lesser General Public License for more details.
** notice, this list of conditions and the following disclaimer in the //
** documentation and/or other materials provided with the distribution. // You should have received a copy of the GNU Lesser General Public License
** 3. The name of the author may not be used to endorse or promote products // along with this program. If not, see http://www.gnu.org/licenses/
** derived from this software without specific prior written permission. //
** 4. When not used as part of GZDoom or a GZDoom derivative, this code will be //--------------------------------------------------------------------------
** covered by the terms of the GNU Lesser General Public License as published //
** by the Free Software Foundation; either version 2.1 of the License, or (at
** your option) any later version.
** 5. Full disclosure of the entire project's source code, except for third
** party libraries is mandatory. (NOTE: This clause is non-negotiable!)
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include "gl/system/gl_system.h" #include "gl/system/gl_system.h"
#include "files.h" #include "files.h"