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- Fixed: M_DrawSave() and M_DrawLoad() need to use GetScaledWidth(), in case
the texture is high-res. SVN r982 (trunk)
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parent
01e1295c50
commit
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2 changed files with 4 additions and 2 deletions
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@ -1,4 +1,6 @@
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May 19, 2008
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May 19, 2008
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- Fixed: M_DrawSave() and M_DrawLoad() need to use GetScaledWidth(), in case
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the texture is high-res.
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- Replaced all instances of "flags +=" in sbarinfo_parser.cpp with "flags |="
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- Replaced all instances of "flags +=" in sbarinfo_parser.cpp with "flags |="
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so that using the same flag multiple times will not have unexpected results.
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so that using the same flag multiple times will not have unexpected results.
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@ -930,8 +930,8 @@ void M_DrawLoad (void)
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{
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{
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FTexture *title = TexMan["M_LOADG"];
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FTexture *title = TexMan["M_LOADG"];
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screen->DrawTexture (title,
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screen->DrawTexture (title,
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(SCREENWIDTH-title->GetWidth()*CleanXfac)/2, 20*CleanYfac,
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(SCREENWIDTH-title->GetScaledWidth()*CleanXfac)/2, 20*CleanYfac,
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DTA_CleanNoMove, true, TAG_DONE);
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DTA_CleanNoMove, true, DTA_BilinearFilter, true, TAG_DONE);
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}
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}
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else
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else
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{
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{
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