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Fix invalid value error
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1 changed files with 1 additions and 1 deletions
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@ -178,7 +178,7 @@ void FGLRenderBuffers::Setup(int width, int height, int sceneWidth, int sceneHei
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mBloomHeight = sceneHeight;
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}
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glBindTexture(GL_TEXTURE_BINDING_2D, textureBinding);
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glBindTexture(GL_TEXTURE_2D, textureBinding);
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glActiveTexture(activeTex);
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glBindRenderbuffer(GL_RENDERBUFFER, 0);
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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