From 24070cba2d521f287e728670ccfbbd2593b3a62c Mon Sep 17 00:00:00 2001 From: Magnus Norddahl Date: Fri, 24 Sep 2021 17:24:59 +0200 Subject: [PATCH] Add missing LightMap bind call --- src/common/rendering/gl/gl_shader.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/common/rendering/gl/gl_shader.cpp b/src/common/rendering/gl/gl_shader.cpp index 51a72318e..601d7be45 100644 --- a/src/common/rendering/gl/gl_shader.cpp +++ b/src/common/rendering/gl/gl_shader.cpp @@ -626,6 +626,9 @@ bool FShader::Load(const char * name, const char * vert_prog_lump, const char * int shadowmapindex = glGetUniformLocation(hShader, "ShadowMap"); if (shadowmapindex > 0) glUniform1i(shadowmapindex, 16); + int lightmapindex = glGetUniformLocation(hShader, "LightMap"); + if (lightmapindex > 0) glUniform1i(lightmapindex, 17); + glUseProgram(0); return linked; }