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- Fixed: S_IsChannelUsed() is declared as static, so it should be defined
as such, too.
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@ -1683,7 +1683,7 @@ bool S_GetSoundPlayingInfo (const FPolyObj *poly, int sound_id)
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//
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//==========================================================================
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bool S_IsChannelUsed(AActor *actor, int channel, int *seen)
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static bool S_IsChannelUsed(AActor *actor, int channel, int *seen)
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{
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if (*seen & (1 << channel))
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{
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