mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-13 16:07:55 +00:00
Remove linear sky again
This commit is contained in:
parent
9953d70eaa
commit
21390e91b8
1 changed files with 2 additions and 16 deletions
|
@ -880,30 +880,16 @@ static DWORD lastskycol_bgra[4];
|
||||||
static int skycolplace;
|
static int skycolplace;
|
||||||
static int skycolplace_bgra;
|
static int skycolplace_bgra;
|
||||||
|
|
||||||
CVAR(Bool, r_linearsky, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
|
|
||||||
|
|
||||||
// Get a column of sky when there is only one sky texture.
|
// Get a column of sky when there is only one sky texture.
|
||||||
static const BYTE *R_GetOneSkyColumn (FTexture *fronttex, int x)
|
static const BYTE *R_GetOneSkyColumn (FTexture *fronttex, int x)
|
||||||
{
|
{
|
||||||
int tx;
|
angle_t column = (skyangle + xtoviewangle[x]) ^ skyflip;
|
||||||
if (r_linearsky)
|
int tx = (UMulScale16(column, frontcyl) + frontpos) >> FRACBITS;
|
||||||
{
|
|
||||||
angle_t xangle = (angle_t)((0.5 - x / (double)viewwidth) * FocalTangent * ANGLE_90);
|
|
||||||
angle_t column = (skyangle + xangle) ^ skyflip;
|
|
||||||
tx = (UMulScale16(column, frontcyl) + frontpos) >> FRACBITS;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
angle_t column = (skyangle + xtoviewangle[x]) ^ skyflip;
|
|
||||||
tx = (UMulScale16(column, frontcyl) + frontpos) >> FRACBITS;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!r_swtruecolor)
|
if (!r_swtruecolor)
|
||||||
return fronttex->GetColumn(tx, NULL);
|
return fronttex->GetColumn(tx, NULL);
|
||||||
else
|
else
|
||||||
{
|
|
||||||
return (const BYTE *)fronttex->GetColumnBgra(tx, NULL);
|
return (const BYTE *)fronttex->GetColumnBgra(tx, NULL);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get a column of sky when there are two overlapping sky textures
|
// Get a column of sky when there are two overlapping sky textures
|
||||||
|
|
Loading…
Reference in a new issue