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Update DUMB to 6e159ab89b5df27acf8a182a1ea5bf307ba8ff95
- Fixed two bugs with pattern loops causing songs to loop forever SVN r4072 (trunk)
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1 changed files with 5 additions and 3 deletions
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@ -1211,6 +1211,8 @@ static int update_pattern_variables(DUMB_IT_SIGRENDERER *sigrenderer, IT_ENTRY *
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if (!channel->played_patjump)
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channel->played_patjump = bit_array_create(256);
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else {
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if ( channel->played_patjump_order != 0xFFFE && channel->played_patjump_order != sigrenderer->order )
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bit_array_merge(sigrenderer->played, channel->played_patjump, channel->played_patjump_order * 256);
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//if (channel->played_patjump_order != sigrenderer->order)
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bit_array_reset(channel->played_patjump);
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}
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@ -1225,13 +1227,13 @@ static int update_pattern_variables(DUMB_IT_SIGRENDERER *sigrenderer, IT_ENTRY *
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int n;
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bit_array_destroy(channel->played_patjump);
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channel->played_patjump = bit_array_create(256);
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for (n = 0; n < 256; n++)
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for (n = channel->pat_loop_row; n <= sigrenderer->row; n++)
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bit_array_clear(sigrenderer->played, sigrenderer->order * 256 + n);
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channel->played_patjump_order = sigrenderer->order;
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} else if (channel->played_patjump_order == sigrenderer->order) {
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bit_array_set(channel->played_patjump, sigrenderer->row);
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bit_array_mask(sigrenderer->played, channel->played_patjump, channel->played_patjump_order * 256);
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bit_array_reset(channel->played_patjump);
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//bit_array_reset(channel->played_patjump);
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}
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#endif
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channel->pat_loop_count = v;
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@ -1258,7 +1260,7 @@ static int update_pattern_variables(DUMB_IT_SIGRENDERER *sigrenderer, IT_ENTRY *
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if (channel->played_patjump_order == sigrenderer->order) {
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bit_array_set(channel->played_patjump, sigrenderer->row);
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bit_array_mask(sigrenderer->played, channel->played_patjump, channel->played_patjump_order * 256);
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bit_array_reset(channel->played_patjump);
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//bit_array_reset(channel->played_patjump);
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}
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#endif
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sigrenderer->breakrow = channel->pat_loop_row;
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