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Proper detection of Intel 64-bit architecture
Size of pointer check was not enough
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e38e1d6d77
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1 changed files with 9 additions and 1 deletions
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@ -13,6 +13,7 @@ include( CheckIncludeFile )
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include( CheckIncludeFiles )
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include( CheckIncludeFiles )
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include( CheckLibraryExists )
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include( CheckLibraryExists )
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include( FindPkgConfig )
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include( FindPkgConfig )
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include( TargetArch )
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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option( NO_STRIP "Do not strip Release or MinSizeRel builds" )
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option( NO_STRIP "Do not strip Release or MinSizeRel builds" )
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@ -32,7 +33,9 @@ if( APPLE )
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option( OSX_COCOA_BACKEND "Use native Cocoa backend instead of SDL" ON )
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option( OSX_COCOA_BACKEND "Use native Cocoa backend instead of SDL" ON )
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endif()
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endif()
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if( CMAKE_SIZEOF_VOID_P MATCHES "8" )
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target_architecture(ZDOOM_TARGET_ARCH)
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if( ${ZDOOM_TARGET_ARCH} MATCHES "x86_64" )
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set( X64 64 )
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set( X64 64 )
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endif()
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endif()
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@ -347,6 +350,11 @@ if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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endif ()
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endif ()
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endif ()
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endif ()
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if( NOT X64 AND NOT CAN_DO_MFPMATH )
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set( CMAKE_C_FLAGS "-DNO_SSE ${CMAKE_CXX_FLAGS}" )
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set( CMAKE_CXX_FLAGS "-DNO_SSE ${CMAKE_CXX_FLAGS}" )
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endif()
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# Use the highest C++ standard available since VS2015 compiles with C++14
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# Use the highest C++ standard available since VS2015 compiles with C++14
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# but we only require C++11. The recommended way to do this in CMake is to
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# but we only require C++11. The recommended way to do this in CMake is to
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# probably to use target_compile_features, but I don't feel like maintaining
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# probably to use target_compile_features, but I don't feel like maintaining
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