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https://github.com/ZDoom/qzdoom.git
synced 2024-11-10 14:51:51 +00:00
Internals of native OS X backend event processing are no longer exposed
This commit is contained in:
parent
21d557ee11
commit
1c102ef9c9
3 changed files with 56 additions and 55 deletions
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@ -45,12 +45,7 @@ inline bool I_IsHiDPISupported()
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return NSAppKitVersionNumber >= 1138;
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}
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void I_ProcessKeyboardEvent(NSEvent* event);
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void I_ProcessKeyboardFlagsEvent(NSEvent* event);
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void I_ProcessMouseMoveEvent(NSEvent* event);
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void I_ProcessMouseButtonEvent(NSEvent* event);
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void I_ProcessMouseWheelEvent(NSEvent* event);
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void I_ProcessEvent(NSEvent* event);
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void I_StartupJoysticks();
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void I_ShutdownJoysticks();
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@ -535,10 +535,8 @@ void ProcessMouseMoveInGame(NSEvent* theEvent)
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}
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}
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} // unnamed namespace
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void I_ProcessKeyboardEvent(NSEvent* theEvent)
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void ProcessKeyboardEvent(NSEvent* theEvent)
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{
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const unsigned short keyCode = [theEvent keyCode];
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if (keyCode >= KEY_COUNT)
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@ -567,7 +565,7 @@ void I_ProcessKeyboardEvent(NSEvent* theEvent)
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}
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}
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void I_ProcessKeyboardFlagsEvent(NSEvent* theEvent)
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void ProcessKeyboardFlagsEvent(NSEvent* theEvent)
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{
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static const uint32_t FLAGS_MASK =
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NSDeviceIndependentModifierFlagsMask & ~NSNumericPadKeyMask;
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@ -606,7 +604,7 @@ void I_ProcessKeyboardFlagsEvent(NSEvent* theEvent)
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}
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void I_ProcessMouseMoveEvent(NSEvent* theEvent)
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void ProcessMouseMoveEvent(NSEvent* theEvent)
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{
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if (GUICapture)
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{
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@ -618,7 +616,7 @@ void I_ProcessMouseMoveEvent(NSEvent* theEvent)
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}
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}
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void I_ProcessMouseButtonEvent(NSEvent* theEvent)
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void ProcessMouseButtonEvent(NSEvent* theEvent)
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{
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event_t event = {};
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@ -669,7 +667,7 @@ void I_ProcessMouseButtonEvent(NSEvent* theEvent)
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}
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}
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void I_ProcessMouseWheelEvent(NSEvent* theEvent)
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void ProcessMouseWheelEvent(NSEvent* theEvent)
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{
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const CGFloat delta = [theEvent deltaY];
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const bool isZeroDelta = fabs(delta) < 1.0E-5;
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@ -696,3 +694,50 @@ void I_ProcessMouseWheelEvent(NSEvent* theEvent)
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D_PostEvent(&event);
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}
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} // unnamed namespace
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void I_ProcessEvent(NSEvent* event)
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{
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const NSEventType eventType = [event type];
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switch (eventType)
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{
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case NSMouseMoved:
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ProcessMouseMoveEvent(event);
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break;
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case NSLeftMouseDown:
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case NSLeftMouseUp:
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case NSRightMouseDown:
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case NSRightMouseUp:
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case NSOtherMouseDown:
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case NSOtherMouseUp:
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ProcessMouseButtonEvent(event);
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break;
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case NSLeftMouseDragged:
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case NSRightMouseDragged:
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case NSOtherMouseDragged:
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ProcessMouseButtonEvent(event);
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ProcessMouseMoveEvent(event);
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break;
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case NSScrollWheel:
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ProcessMouseWheelEvent(event);
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break;
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case NSKeyDown:
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case NSKeyUp:
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ProcessKeyboardEvent(event);
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break;
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case NSFlagsChanged:
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ProcessKeyboardFlagsEvent(event);
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break;
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default:
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break;
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}
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}
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@ -376,48 +376,9 @@ ApplicationController* appCtrl;
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{
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break;
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}
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const NSEventType eventType = [event type];
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switch (eventType)
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{
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case NSMouseMoved:
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I_ProcessMouseMoveEvent(event);
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break;
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case NSLeftMouseDown:
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case NSLeftMouseUp:
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case NSRightMouseDown:
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case NSRightMouseUp:
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case NSOtherMouseDown:
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case NSOtherMouseUp:
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I_ProcessMouseButtonEvent(event);
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break;
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case NSLeftMouseDragged:
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case NSRightMouseDragged:
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case NSOtherMouseDragged:
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I_ProcessMouseButtonEvent(event);
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I_ProcessMouseMoveEvent(event);
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break;
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case NSScrollWheel:
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I_ProcessMouseWheelEvent(event);
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break;
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case NSKeyDown:
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case NSKeyUp:
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I_ProcessKeyboardEvent(event);
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break;
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case NSFlagsChanged:
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I_ProcessKeyboardFlagsEvent(event);
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break;
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default:
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break;
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}
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I_ProcessEvent(event);
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[NSApp sendEvent:event];
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}
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