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@ -91,7 +91,7 @@ conversation // Starts a dialog.
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panel = <string>; // Name of lump to render as the background.
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panel = <string>; // Name of lump to render as the background.
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voice = <string>; // Narration sound lump.
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voice = <string>; // Narration sound lump.
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dialog = <string>; // Dialog of the page.
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dialog = <string>; // Dialog of the page.
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goodbye = <string>; // Custom goodbye message. If omitted then the
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goodbye = <string>; // Custom goodbye message. If omitted then the
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// generic goodbyes will be displayed instead.
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// generic goodbyes will be displayed instead.
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drop = <integer>; // mobj for the object to drop if the actor is
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drop = <integer>; // mobj for the object to drop if the actor is
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// killed.
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// killed.
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