mirror of
https://github.com/ZDoom/qzdoom.git
synced 2025-01-18 07:02:03 +00:00
- Moved the IF_ADDITIVETIME check earlier in APowerup::HandlePickup so
that additive time powerups can be activated before the existing power has entered its blink threshold. SVN r1724 (trunk)
This commit is contained in:
parent
720747baef
commit
198ffea7ee
2 changed files with 13 additions and 8 deletions
|
@ -1,4 +1,7 @@
|
|||
July 16, 2009
|
||||
- Moved the IF_ADDITIVETIME check earlier in APowerup::HandlePickup so
|
||||
that additive time powerups can be activated before the existing
|
||||
power has entered its blink threshold.
|
||||
- Added a "BlueMap" for powerup colors.
|
||||
- Added a NULL screen check when detaching HUD messages.
|
||||
- Added HotWax's A_SetArg.
|
||||
|
|
|
@ -278,19 +278,21 @@ bool APowerup::HandlePickup (AInventory *item)
|
|||
power->ItemFlags |= IF_PICKUPGOOD;
|
||||
return true;
|
||||
}
|
||||
// If it's not blinking yet, you can't replenish the power unless the
|
||||
// powerup is required to be picked up.
|
||||
if (EffectTics > BLINKTHRESHOLD && !(power->ItemFlags & IF_ALWAYSPICKUP))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
// Only increase the EffectTics, not decrease it.
|
||||
// Color also gets transferred only when the new item has an effect.
|
||||
// Color gets transferred if the new item has an effect.
|
||||
|
||||
// Increase the effect's duration.
|
||||
if (power->ItemFlags & IF_ADDITIVETIME)
|
||||
{
|
||||
EffectTics += power->EffectTics;
|
||||
BlendColor = power->BlendColor;
|
||||
}
|
||||
// If it's not blinking yet, you can't replenish the power unless the
|
||||
// powerup is required to be picked up.
|
||||
else if (EffectTics > BLINKTHRESHOLD && !(power->ItemFlags & IF_ALWAYSPICKUP))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
// Reset the effect duration.
|
||||
else if (power->EffectTics > EffectTics)
|
||||
{
|
||||
EffectTics = power->EffectTics;
|
||||
|
|
Loading…
Reference in a new issue