Filter logging to only display each message once

This commit is contained in:
Magnus Norddahl 2016-08-17 23:52:20 +02:00
parent d380d765c9
commit 18ff65fb0e

View file

@ -42,6 +42,7 @@
#include "gl/system/gl_system.h"
#include "gl/system/gl_interface.h"
#include "gl/system/gl_debug.h"
#include <set>
#ifndef _MSC_VER
#include <signal.h>
@ -209,19 +210,33 @@ void FGLDebug::PrintMessage(GLenum source, GLenum type, GLuint id, GLenum severi
if (type == GL_DEBUG_TYPE_PUSH_GROUP || type == GL_DEBUG_TYPE_POP_GROUP)
return;
const int maxMessages = 50;
static int messagesPrinted = 0;
if (messagesPrinted > maxMessages)
return;
FString msg(message, length);
static std::set<std::string> seenMessages;
bool alreadySeen = !seenMessages.insert(msg.GetChars()).second;
if (alreadySeen)
return;
messagesPrinted++;
if (messagesPrinted == 50)
if (messagesPrinted == maxMessages)
{
Printf("Max OpenGL debug messages reached. Suppressing further output.\n");
}
else if (messagesPrinted < 50)
else if (messagesPrinted < maxMessages)
{
FString msg(message, length);
FString sourceStr = SourceToString(source);
FString typeStr = TypeToString(type);
FString severityStr = SeverityToString(severity);
Printf("%s [%s] %s: %s\n", severityStr.GetChars(), sourceStr.GetChars(), typeStr.GetChars(), msg.GetChars());
if (type != GL_DEBUG_TYPE_OTHER)
Printf("[%s] %s, %s: %s\n", sourceStr.GetChars(), severityStr.GetChars(), typeStr.GetChars(), msg.GetChars());
else
Printf("[%s] %s: %s\n", sourceStr.GetChars(), severityStr.GetChars(), msg.GetChars());
}
}