Merge branch 'master' into Glew_Version_For_Real

This commit is contained in:
Christoph Oelckers 2014-07-28 19:56:17 +02:00
commit 183d0ba82a
2 changed files with 5 additions and 5 deletions

View File

@ -451,12 +451,12 @@ void DSectorPlaneInterpolation::Restore()
if (!ceiling)
{
sector->floorplane.d = bakheight;
sector->SetPlaneTexZ(sector_t::floor, baktexz);
sector->SetPlaneTexZ(sector_t::floor, baktexz, true);
}
else
{
sector->ceilingplane.d = bakheight;
sector->SetPlaneTexZ(sector_t::ceiling, baktexz);
sector->SetPlaneTexZ(sector_t::ceiling, baktexz, true);
}
P_RecalculateAttached3DFloors(sector);
}
@ -487,7 +487,7 @@ void DSectorPlaneInterpolation::Interpolate(fixed_t smoothratio)
baktexz = sector->GetPlaneTexZ(pos);
*pheight = oldheight + FixedMul(bakheight - oldheight, smoothratio);
sector->SetPlaneTexZ(pos, oldtexz + FixedMul(baktexz - oldtexz, smoothratio));
sector->SetPlaneTexZ(pos, oldtexz + FixedMul(baktexz - oldtexz, smoothratio), true);
P_RecalculateAttached3DFloors(sector);
}

View File

@ -649,10 +649,10 @@ struct sector_t
for (unsigned i = 0; i < e->XFloor.attached.Size(); i++) e->XFloor.attached[i]->SetVerticesDirty();
}
void SetPlaneTexZ(int pos, fixed_t val)
void SetPlaneTexZ(int pos, fixed_t val, bool dirtify = false) // This mainly gets used by init code. The only place where it must set the vertex to dirty is the interpolation code.
{
planes[pos].TexZ = val;
SetAllVerticesDirty();
if (dirtify) SetAllVerticesDirty();
}
void ChangePlaneTexZ(int pos, fixed_t val)