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- allow to specify "none" to set an actor's translation to the identity table.
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@ -1207,6 +1207,10 @@ int R_FindCustomTranslation(const char *name)
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{
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return TRANSLATION(TRANSLATION_Standard, 7);
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}
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else if (!stricmp(name, "None"))
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{
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return 0;
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}
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int *t = customTranslationMap.CheckKey(FName(name, true));
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return (t != nullptr)? *t : -1;
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}
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