mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-10 23:02:08 +00:00
Merge branch 'master' of ZDoom
# Conflicts: # .gitignore # src/win32/i_system.cpp
This commit is contained in:
commit
15d5a5256f
37 changed files with 1104 additions and 126 deletions
|
@ -647,6 +647,8 @@ public:
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// Returns true if this actor is within melee range of its target
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bool CheckMeleeRange();
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bool CheckNoDelay();
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virtual void BeginPlay(); // Called immediately after the actor is created
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virtual void PostBeginPlay(); // Called immediately before the actor's first tick
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virtual void LevelSpawned(); // Called after BeginPlay if this actor was spawned by the world
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@ -456,9 +456,9 @@ CCMD (exec)
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}
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}
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void execLogfile(const char *fn)
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void execLogfile(const char *fn, bool append)
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{
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if ((Logfile = fopen(fn, "w")))
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if ((Logfile = fopen(fn, append? "a" : "w")))
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{
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const char *timestr = myasctime();
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Printf("Log started: %s\n", timestr);
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@ -482,7 +482,7 @@ CCMD (logfile)
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if (argv.argc() >= 2)
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{
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execLogfile(argv[1]);
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execLogfile(argv[1], argv.argc() >=3? !!argv[2]:false);
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}
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}
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@ -182,6 +182,6 @@ extern unsigned int MakeKey (const char *s);
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extern unsigned int MakeKey (const char *s, size_t len);
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extern unsigned int SuperFastHash (const char *data, size_t len);
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void execLogfile(const char *fn);
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void execLogfile(const char *fn, bool append = false);
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#endif //__C_DISPATCH_H__
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@ -2495,7 +2495,7 @@ bool D_LoadDehFile(const char *patchfile)
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static bool DoDehPatch()
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{
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Printf("Adding dehacked patch %s\n", PatchName);
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if (!batchrun) Printf("Adding dehacked patch %s\n", PatchName);
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int cont;
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@ -2586,7 +2586,7 @@ static bool DoDehPatch()
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UnloadDehSupp ();
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delete[] PatchName;
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delete[] PatchFile;
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Printf ("Patch installed\n");
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if (!batchrun) Printf ("Patch installed\n");
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return true;
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}
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@ -228,6 +228,7 @@ bool nospriterename;
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FStartupInfo DoomStartupInfo;
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FString lastIWAD;
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int restart = 0;
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bool batchrun; // just run the startup and collect all error messages in a logfile, then quit without any interaction
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cycle_t FrameCycles;
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@ -1868,7 +1869,6 @@ static FString ParseGameInfo(TArray<FString> &pwads, const char *fn, const char
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static FString CheckGameInfo(TArray<FString> & pwads)
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{
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DWORD t = I_FPSTime();
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// scan the list of WADs backwards to find the last one that contains a GAMEINFO lump
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for(int i=pwads.Size()-1; i>=0; i--)
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{
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@ -1920,8 +1920,6 @@ static FString CheckGameInfo(TArray<FString> & pwads)
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delete resfile;
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}
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}
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t = I_FPSTime() - t;
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Printf("Gameinfo scan took %d ms\n", t);
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return "";
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}
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@ -2002,7 +2000,7 @@ static void D_DoomInit()
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{
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rngseed = staticrngseed = atoi(v);
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use_staticrng = true;
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Printf("D_DoomInit: Static RNGseed %d set.\n", rngseed);
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if (!batchrun) Printf("D_DoomInit: Static RNGseed %d set.\n", rngseed);
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}
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else
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{
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@ -2012,7 +2010,7 @@ static void D_DoomInit()
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FRandom::StaticClearRandom ();
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Printf ("M_LoadDefaults: Load system defaults.\n");
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if (!batchrun) Printf ("M_LoadDefaults: Load system defaults.\n");
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M_LoadDefaults (); // load before initing other systems
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}
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@ -2080,7 +2078,7 @@ static void CheckCmdLine()
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int p;
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const char *v;
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Printf ("Checking cmd-line parameters...\n");
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if (!batchrun) Printf ("Checking cmd-line parameters...\n");
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if (Args->CheckParm ("-nomonsters")) flags |= DF_NO_MONSTERS;
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if (Args->CheckParm ("-respawn")) flags |= DF_MONSTERS_RESPAWN;
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if (Args->CheckParm ("-fast")) flags |= DF_FAST_MONSTERS;
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@ -2222,6 +2220,7 @@ void D_DoomMain (void)
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FString *args;
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int argcount;
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FIWadManager *iwad_man;
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const char *batchout = Args->CheckValue("-errorlog");
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// +logfile gets checked too late to catch the full startup log in the logfile so do some extra check for it here.
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FString logfile = Args->TakeValue("+logfile");
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@ -2229,6 +2228,17 @@ void D_DoomMain (void)
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{
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execLogfile(logfile);
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}
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else if (batchout != NULL && *batchout != 0)
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{
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batchrun = true;
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execLogfile(batchout, true);
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Printf("Command line: ");
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for (int i = 0; i < Args->NumArgs(); i++)
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{
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Printf("%s ", Args->GetArg(i));
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}
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Printf("\n");
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}
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if (Args->CheckParm("-hashfiles"))
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{
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@ -2339,7 +2349,7 @@ void D_DoomMain (void)
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Printf("Notice: File hashing is incredibly verbose. Expect loading files to take much longer than usual.\n");
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}
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Printf ("W_Init: Init WADfiles.\n");
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if (!batchrun) Printf ("W_Init: Init WADfiles.\n");
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Wads.InitMultipleFiles (allwads);
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allwads.Clear();
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allwads.ShrinkToFit();
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@ -2370,21 +2380,21 @@ void D_DoomMain (void)
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if (!restart)
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{
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Printf ("I_Init: Setting up machine state.\n");
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if (!batchrun) Printf ("I_Init: Setting up machine state.\n");
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I_Init ();
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I_CreateRenderer();
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}
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Printf ("V_Init: allocate screen.\n");
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if (!batchrun) Printf ("V_Init: allocate screen.\n");
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V_Init (!!restart);
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// Base systems have been inited; enable cvar callbacks
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FBaseCVar::EnableCallbacks ();
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Printf ("S_Init: Setting up sound.\n");
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if (!batchrun) Printf ("S_Init: Setting up sound.\n");
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S_Init ();
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Printf ("ST_Init: Init startup screen.\n");
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if (!batchrun) Printf ("ST_Init: Init startup screen.\n");
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if (!restart)
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{
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StartScreen = FStartupScreen::CreateInstance (TexMan.GuesstimateNumTextures() + 5);
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@ -2402,23 +2412,23 @@ void D_DoomMain (void)
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S_ParseReverbDef ();
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// [RH] Parse any SNDINFO lumps
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Printf ("S_InitData: Load sound definitions.\n");
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if (!batchrun) Printf ("S_InitData: Load sound definitions.\n");
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S_InitData ();
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// [RH] Parse through all loaded mapinfo lumps
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Printf ("G_ParseMapInfo: Load map definitions.\n");
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if (!batchrun) Printf ("G_ParseMapInfo: Load map definitions.\n");
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G_ParseMapInfo (iwad_info->MapInfo);
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ReadStatistics();
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// MUSINFO must be parsed after MAPINFO
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S_ParseMusInfo();
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Printf ("Texman.Init: Init texture manager.\n");
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if (!batchrun) Printf ("Texman.Init: Init texture manager.\n");
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TexMan.Init();
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C_InitConback();
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// [CW] Parse any TEAMINFO lumps.
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Printf ("ParseTeamInfo: Load team definitions.\n");
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if (!batchrun) Printf ("ParseTeamInfo: Load team definitions.\n");
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TeamLibrary.ParseTeamInfo ();
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PClassActor::StaticInit ();
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@ -2437,11 +2447,11 @@ void D_DoomMain (void)
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StartScreen->Progress ();
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Printf ("R_Init: Init %s refresh subsystem.\n", gameinfo.ConfigName.GetChars());
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if (!batchrun) Printf ("R_Init: Init %s refresh subsystem.\n", gameinfo.ConfigName.GetChars());
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StartScreen->LoadingStatus ("Loading graphics", 0x3f);
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R_Init ();
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Printf ("DecalLibrary: Load decals.\n");
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if (!batchrun) Printf ("DecalLibrary: Load decals.\n");
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DecalLibrary.ReadAllDecals ();
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// [RH] Add any .deh and .bex files on the command line.
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@ -2458,7 +2468,7 @@ void D_DoomMain (void)
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{
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if (stricmp (key, "Path") == 0 && FileExists (value))
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{
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Printf ("Applying patch %s\n", value);
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if (!batchrun) Printf ("Applying patch %s\n", value);
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D_LoadDehFile(value);
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}
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}
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@ -2483,10 +2493,10 @@ void D_DoomMain (void)
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bglobal.spawn_tries = 0;
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bglobal.wanted_botnum = bglobal.getspawned.Size();
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Printf ("M_Init: Init menus.\n");
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if (!batchrun) Printf ("M_Init: Init menus.\n");
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M_Init ();
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Printf ("P_Init: Init Playloop state.\n");
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if (!batchrun) Printf ("P_Init: Init Playloop state.\n");
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StartScreen->LoadingStatus ("Init game engine", 0x3f);
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AM_StaticInit();
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P_Init ();
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@ -2497,22 +2507,25 @@ void D_DoomMain (void)
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SBarInfo::Load();
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HUD_InitHud();
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// [RH] User-configurable startup strings. Because BOOM does.
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static const char *startupString[5] = {
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"STARTUP1", "STARTUP2", "STARTUP3", "STARTUP4", "STARTUP5"
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};
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for (p = 0; p < 5; ++p)
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if (!batchrun)
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{
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const char *str = GStrings[startupString[p]];
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if (str != NULL && str[0] != '\0')
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// [RH] User-configurable startup strings. Because BOOM does.
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static const char *startupString[5] = {
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"STARTUP1", "STARTUP2", "STARTUP3", "STARTUP4", "STARTUP5"
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};
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for (p = 0; p < 5; ++p)
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{
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Printf ("%s\n", str);
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const char *str = GStrings[startupString[p]];
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if (str != NULL && str[0] != '\0')
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{
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Printf("%s\n", str);
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}
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}
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}
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|
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if (!restart)
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{
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Printf ("D_CheckNetGame: Checking network game status.\n");
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if (!batchrun) Printf ("D_CheckNetGame: Checking network game status.\n");
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StartScreen->LoadingStatus ("Checking network game status.", 0x3f);
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D_CheckNetGame ();
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}
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|
@ -2545,7 +2558,7 @@ void D_DoomMain (void)
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StartScreen = NULL;
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S_Sound (CHAN_BODY, "misc/startupdone", 1, ATTN_NONE);
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|
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if (Args->CheckParm("-norun"))
|
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if (Args->CheckParm("-norun") || batchrun)
|
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{
|
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throw CNoRunExit();
|
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}
|
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|
|
|
@ -1739,7 +1739,7 @@ void D_CheckNetGame (void)
|
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Printf("Arbitrator selected " TEXTCOLOR_BLUE "%s" TEXTCOLOR_NORMAL " networking mode.\n", NetMode == NET_PeerToPeer ? "peer to peer" : "packet server");
|
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}
|
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|
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Printf ("player %i of %i (%i nodes)\n",
|
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if (!batchrun) Printf ("player %i of %i (%i nodes)\n",
|
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consoleplayer+1, doomcom.numplayers, doomcom.numnodes);
|
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}
|
||||
|
||||
|
|
|
@ -2322,12 +2322,19 @@ PClass *PClass::CreateDerivedClass(FName name, unsigned int size)
|
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const PClass *existclass = FindClass(name);
|
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|
||||
// This is a placeholder so fill it in
|
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if (existclass != NULL && existclass->Size == (unsigned)-1)
|
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if (existclass != NULL && (existclass->Size == TClass_Fatal || existclass->Size == TClass_Nonfatal))
|
||||
{
|
||||
type = const_cast<PClass*>(existclass);
|
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if (!IsDescendantOf(type->ParentClass))
|
||||
{
|
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I_Error("%s must inherit from %s but doesn't.", name.GetChars(), type->ParentClass->TypeName.GetChars());
|
||||
if (existclass->Size == TClass_Fatal)
|
||||
{
|
||||
I_Error("%s must inherit from %s but doesn't.", name.GetChars(), type->ParentClass->TypeName.GetChars());
|
||||
}
|
||||
else
|
||||
{
|
||||
Printf(TEXTCOLOR_RED "%s must inherit from %s but doesn't.", name.GetChars(), type->ParentClass->TypeName.GetChars());
|
||||
}
|
||||
}
|
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DPrintf("Defining placeholder class %s\n", name.GetChars());
|
||||
notnew = true;
|
||||
|
@ -2380,7 +2387,7 @@ unsigned int PClass::Extend(unsigned int extension)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
PClass *PClass::FindClassTentative(FName name)
|
||||
PClass *PClass::FindClassTentative(FName name, bool fatal)
|
||||
{
|
||||
if (name == NAME_None)
|
||||
{
|
||||
|
@ -2400,7 +2407,7 @@ PClass *PClass::FindClassTentative(FName name)
|
|||
|
||||
type->TypeName = name;
|
||||
type->ParentClass = this;
|
||||
type->Size = -1;
|
||||
type->Size = fatal? TClass_Fatal : TClass_Nonfatal;
|
||||
type->bRuntimeClass = true;
|
||||
TypeTable.AddType(type, RUNTIME_CLASS(PClass), (intptr_t)type->Outer, name, bucket);
|
||||
return type;
|
||||
|
|
|
@ -599,6 +599,12 @@ public:
|
|||
|
||||
// Meta-info for every class derived from DObject ---------------------------
|
||||
|
||||
enum
|
||||
{
|
||||
TClass_Fatal = UINT_MAX,
|
||||
TClass_Nonfatal = UINT_MAX - 1
|
||||
};
|
||||
|
||||
class PClassClass;
|
||||
class PClass : public PStruct
|
||||
{
|
||||
|
@ -661,7 +667,7 @@ public:
|
|||
static PClassActor *FindActor(const FString &name) { return FindActor(FName(name, true)); }
|
||||
static PClassActor *FindActor(ENamedName name) { return FindActor(FName(name)); }
|
||||
static PClassActor *FindActor(FName name);
|
||||
PClass *FindClassTentative(FName name); // not static!
|
||||
PClass *FindClassTentative(FName name, bool fatal = true); // not static!
|
||||
|
||||
static TArray<PClass *> AllClasses;
|
||||
|
||||
|
|
|
@ -125,6 +125,8 @@ typedef TMap<int, PClassActor *> FClassMap;
|
|||
|
||||
#include "basictypes.h"
|
||||
|
||||
extern bool batchrun;
|
||||
|
||||
// Bounding box coordinate storage.
|
||||
enum
|
||||
{
|
||||
|
|
|
@ -138,17 +138,8 @@ void AFastProjectile::Tick ()
|
|||
}
|
||||
}
|
||||
}
|
||||
if ((flags7 & MF7_HANDLENODELAY) && !(flags2 & MF2_DORMANT))
|
||||
{
|
||||
flags7 &= ~MF7_HANDLENODELAY;
|
||||
if (state->GetNoDelay())
|
||||
{
|
||||
// For immediately spawned objects with the NoDelay flag set for their
|
||||
// Spawn state, explicitly call the current state's function.
|
||||
if (state->CallAction(this, this) && (ObjectFlags & OF_EuthanizeMe))
|
||||
return; // freed itself
|
||||
}
|
||||
}
|
||||
if (!CheckNoDelay())
|
||||
return; // freed itself
|
||||
// Advance the state
|
||||
if (tics != -1)
|
||||
{
|
||||
|
|
|
@ -434,7 +434,7 @@ void SBarInfo::Load()
|
|||
int lump = Wads.CheckNumForFullName(gameinfo.statusbar, true);
|
||||
if(lump != -1)
|
||||
{
|
||||
Printf ("ParseSBarInfo: Loading default status bar definition.\n");
|
||||
if (!batchrun) Printf ("ParseSBarInfo: Loading default status bar definition.\n");
|
||||
if(SBarInfoScript[SCRIPT_DEFAULT] == NULL)
|
||||
SBarInfoScript[SCRIPT_DEFAULT] = new SBarInfo(lump);
|
||||
else
|
||||
|
@ -444,7 +444,7 @@ void SBarInfo::Load()
|
|||
|
||||
if(Wads.CheckNumForName("SBARINFO") != -1)
|
||||
{
|
||||
Printf ("ParseSBarInfo: Loading custom status bar definition.\n");
|
||||
if (!batchrun) Printf ("ParseSBarInfo: Loading custom status bar definition.\n");
|
||||
int lastlump, lump;
|
||||
lastlump = 0;
|
||||
while((lump = Wads.FindLump("SBARINFO", &lastlump)) != -1)
|
||||
|
|
|
@ -152,7 +152,7 @@ void PClassActor::StaticInit()
|
|||
sprites.Push (temp);
|
||||
}
|
||||
|
||||
Printf ("LoadActors: Load actor definitions.\n");
|
||||
if (!batchrun) Printf ("LoadActors: Load actor definitions.\n");
|
||||
ClearStrifeTypes();
|
||||
LoadActors ();
|
||||
InitBotStuff();
|
||||
|
|
|
@ -55,11 +55,11 @@ bool UseKnownFolders()
|
|||
if (file != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
CloseHandle(file);
|
||||
Printf("Using program directory for storage\n");
|
||||
if (!batchrun) Printf("Using program directory for storage\n");
|
||||
iswritable = true;
|
||||
return false;
|
||||
}
|
||||
Printf("Using known folders for storage\n");
|
||||
if (!batchrun) Printf("Using known folders for storage\n");
|
||||
iswritable = false;
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -484,7 +484,7 @@ void FSliderItem::Drawer(bool selected)
|
|||
screen->DrawText(mFont, selected? OptionSettings.mFontColorSelection : mFontColor, mXpos, mYpos, text, DTA_Clean, true, TAG_DONE);
|
||||
|
||||
int x = SmallFont->StringWidth ("Green") + 8 + mXpos;
|
||||
int x2 = SmallFont->StringWidth (mText) + 8 + mXpos;
|
||||
int x2 = SmallFont->StringWidth (text) + 8 + mXpos;
|
||||
DrawSlider (MAX(x2, x), mYpos);
|
||||
}
|
||||
|
||||
|
|
|
@ -3841,17 +3841,8 @@ void AActor::Tick ()
|
|||
Destroy();
|
||||
return;
|
||||
}
|
||||
if ((flags7 & MF7_HANDLENODELAY) && !(flags2 & MF2_DORMANT))
|
||||
{
|
||||
flags7 &= ~MF7_HANDLENODELAY;
|
||||
if (state->GetNoDelay())
|
||||
{
|
||||
// For immediately spawned objects with the NoDelay flag set for their
|
||||
// Spawn state, explicitly call the current state's function.
|
||||
if (state->CallAction(this, this) && (ObjectFlags & OF_EuthanizeMe))
|
||||
return; // freed itself
|
||||
}
|
||||
}
|
||||
if (!CheckNoDelay())
|
||||
return; // freed itself
|
||||
// cycle through states, calling action functions at transitions
|
||||
if (tics != -1)
|
||||
{
|
||||
|
@ -3892,6 +3883,38 @@ void AActor::Tick ()
|
|||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// AActor :: CheckNoDelay
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool AActor::CheckNoDelay()
|
||||
{
|
||||
if ((flags7 & MF7_HANDLENODELAY) && !(flags2 & MF2_DORMANT))
|
||||
{
|
||||
flags7 &= ~MF7_HANDLENODELAY;
|
||||
if (state->GetNoDelay())
|
||||
{
|
||||
// For immediately spawned objects with the NoDelay flag set for their
|
||||
// Spawn state, explicitly call the current state's function.
|
||||
if (state->CallAction(this, this))
|
||||
{
|
||||
if (ObjectFlags & OF_EuthanizeMe)
|
||||
{
|
||||
return false; // freed itself
|
||||
}
|
||||
if (ObjectFlags & OF_StateChanged)
|
||||
{
|
||||
ObjectFlags &= ~OF_StateChanged;
|
||||
return SetState(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// AActor :: CheckSectorTransition
|
||||
|
|
|
@ -627,13 +627,19 @@ static void ParseFloor (FScanner &sc)
|
|||
FTextureID picnum;
|
||||
int terrain;
|
||||
|
||||
bool opt = sc.CheckString("optional");
|
||||
sc.MustGetString ();
|
||||
|
||||
picnum = TexMan.CheckForTexture (sc.String, FTexture::TEX_Flat,
|
||||
FTextureManager::TEXMAN_Overridable|FTextureManager::TEXMAN_TryAny);
|
||||
|
||||
if (!picnum.Exists())
|
||||
{
|
||||
Printf ("Unknown flat %s\n", sc.String);
|
||||
sc.MustGetString ();
|
||||
sc.MustGetString();
|
||||
if (!opt)
|
||||
{
|
||||
Printf("Unknown flat %s\n", sc.String);
|
||||
}
|
||||
return;
|
||||
}
|
||||
sc.MustGetString ();
|
||||
|
|
|
@ -316,7 +316,7 @@ bool F7ZFile::Open(bool quiet)
|
|||
}
|
||||
}
|
||||
|
||||
if (!quiet) Printf(", %d lumps\n", NumLumps);
|
||||
if (!quiet && !batchrun) Printf(", %d lumps\n", NumLumps);
|
||||
|
||||
PostProcessArchive(&Lumps[0], sizeof(F7ZLump));
|
||||
return true;
|
||||
|
|
|
@ -121,7 +121,7 @@ bool FGrpFile::Open(bool quiet)
|
|||
fileinfo[i].NameWithZero[12] = '\0'; // Be sure filename is null-terminated
|
||||
Lumps[i].LumpNameSetup(fileinfo[i].NameWithZero);
|
||||
}
|
||||
if (!quiet) Printf(", %d lumps\n", NumLumps);
|
||||
if (!quiet && !batchrun) Printf(", %d lumps\n", NumLumps);
|
||||
|
||||
delete[] fileinfo;
|
||||
return true;
|
||||
|
|
|
@ -104,7 +104,7 @@ bool FPakFile::Open(bool quiet)
|
|||
|
||||
Lumps = new FUncompressedLump[NumLumps];
|
||||
|
||||
if (!quiet) Printf(", %d lumps\n", NumLumps);
|
||||
if (!quiet && !batchrun) Printf(", %d lumps\n", NumLumps);
|
||||
|
||||
for(DWORD i = 0; i < NumLumps; i++)
|
||||
{
|
||||
|
|
|
@ -152,7 +152,7 @@ bool FRFFFile::Open(bool quiet)
|
|||
|
||||
Lumps = new FRFFLump[NumLumps];
|
||||
|
||||
if (!quiet) Printf(", %d lumps\n", NumLumps);
|
||||
if (!quiet && !batchrun) Printf(", %d lumps\n", NumLumps);
|
||||
for (DWORD i = 0; i < NumLumps; ++i)
|
||||
{
|
||||
Lumps[i].Position = LittleLong(lumps[i].FilePos);
|
||||
|
|
|
@ -370,7 +370,7 @@ bool FWadFile::Open(bool quiet)
|
|||
|
||||
if (!quiet)
|
||||
{
|
||||
Printf(", %d lumps\n", NumLumps);
|
||||
if (!batchrun) Printf(", %d lumps\n", NumLumps);
|
||||
|
||||
// don't bother with namespaces here. We won't need them.
|
||||
SetNamespace("S_START", "S_END", ns_sprites);
|
||||
|
|
|
@ -268,7 +268,7 @@ bool FZipFile::Open(bool quiet)
|
|||
NumLumps -= skipped;
|
||||
free(directory);
|
||||
|
||||
if (!quiet) Printf(TEXTCOLOR_NORMAL ", %d lumps\n", NumLumps);
|
||||
if (!quiet && !batchrun) Printf(TEXTCOLOR_NORMAL ", %d lumps\n", NumLumps);
|
||||
|
||||
PostProcessArchive(&Lumps[0], sizeof(FZipLump));
|
||||
return true;
|
||||
|
|
|
@ -259,7 +259,7 @@ void I_InitSound ()
|
|||
nosfx = !!Args->CheckParm ("-nosfx");
|
||||
|
||||
GSnd = NULL;
|
||||
if (nosound)
|
||||
if (nosound || batchrun)
|
||||
{
|
||||
GSnd = new NullSoundRenderer;
|
||||
I_InitMusic ();
|
||||
|
|
|
@ -340,10 +340,15 @@ static void FinishThingdef()
|
|||
{
|
||||
PClassActor *ti = PClassActor::AllActorClasses[i];
|
||||
|
||||
if (ti->Size == (unsigned)-1)
|
||||
if (ti->Size == TClass_Fatal || ti->Size == TClass_Nonfatal)
|
||||
{
|
||||
Printf("Class %s referenced but not defined\n", ti->TypeName.GetChars());
|
||||
errorcount++;
|
||||
Printf(TEXTCOLOR_RED "Class %s referenced but not defined\n", ti->TypeName.GetChars());
|
||||
if (ti->Size == TClass_Fatal) errorcount++;
|
||||
else
|
||||
{
|
||||
// In order to prevent a crash, this class needs to be completed, even though it defines nothing.
|
||||
ti->ParentClass->CreateDerivedClass(ti->TypeName, ti->ParentClass->Size);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -439,7 +444,7 @@ void LoadActors ()
|
|||
}
|
||||
FinishThingdef();
|
||||
timer.Unclock();
|
||||
Printf("DECORATE parsing took %.2f ms\n", timer.TimeMS());
|
||||
if (!batchrun) Printf("DECORATE parsing took %.2f ms\n", timer.TimeMS());
|
||||
// Base time: ~52 ms
|
||||
}
|
||||
|
||||
|
|
|
@ -238,14 +238,14 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, CountInv)
|
|||
self = COPY_AAPTR(self, pick_pointer);
|
||||
if (self == NULL || itemtype == NULL)
|
||||
{
|
||||
ret->SetInt(false);
|
||||
ret->SetInt(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
AInventory *item = self->FindInventory(itemtype);
|
||||
ret->SetInt(item ? item->Amount : 0);
|
||||
return 1;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -913,12 +913,12 @@ public:
|
|||
|
||||
class FxClassTypeCast : public FxExpression
|
||||
{
|
||||
const PClass *desttype;
|
||||
PClass *desttype;
|
||||
FxExpression *basex;
|
||||
|
||||
public:
|
||||
|
||||
FxClassTypeCast(const PClass *dtype, FxExpression *x);
|
||||
FxClassTypeCast(PClass *dtype, FxExpression *x);
|
||||
~FxClassTypeCast();
|
||||
FxExpression *Resolve(FCompileContext&);
|
||||
ExpEmit Emit(VMFunctionBuilder *build);
|
||||
|
|
|
@ -3503,7 +3503,7 @@ ExpEmit FxReturnStatement::Emit(VMFunctionBuilder *build, bool tailcall)
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
FxClassTypeCast::FxClassTypeCast(const PClass *dtype, FxExpression *x)
|
||||
FxClassTypeCast::FxClassTypeCast(PClass *dtype, FxExpression *x)
|
||||
: FxExpression(x->ScriptPosition)
|
||||
{
|
||||
desttype = dtype;
|
||||
|
@ -3542,27 +3542,17 @@ FxExpression *FxClassTypeCast::Resolve(FCompileContext &ctx)
|
|||
if (basex->isConstant())
|
||||
{
|
||||
FName clsname = static_cast<FxConstant *>(basex)->GetValue().GetName();
|
||||
const PClass *cls = NULL;
|
||||
PClass *cls = NULL;
|
||||
|
||||
if (clsname != NAME_None)
|
||||
{
|
||||
cls = PClass::FindClass(clsname);
|
||||
if (cls == NULL)
|
||||
// for backwards compatibility with old times it cannot be made a fatal error, if the class is not defined. :(
|
||||
cls = desttype->FindClassTentative(clsname, false);
|
||||
if (!cls->IsDescendantOf(desttype))
|
||||
{
|
||||
/* lax */
|
||||
// Since this happens in released WADs it must pass without a terminal error... :(
|
||||
ScriptPosition.Message(MSG_WARNING,
|
||||
"Unknown class name '%s'",
|
||||
clsname.GetChars(), desttype->TypeName.GetChars());
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!cls->IsDescendantOf(desttype))
|
||||
{
|
||||
ScriptPosition.Message(MSG_ERROR,"class '%s' is not compatible with '%s'", clsname.GetChars(), desttype->TypeName.GetChars());
|
||||
delete this;
|
||||
return NULL;
|
||||
}
|
||||
ScriptPosition.Message(MSG_ERROR,"class '%s' is not compatible with '%s'", clsname.GetChars(), desttype->TypeName.GetChars());
|
||||
delete this;
|
||||
return NULL;
|
||||
}
|
||||
ScriptPosition.Message(MSG_DEBUG,"resolving '%s' as class name", clsname.GetChars());
|
||||
}
|
||||
|
|
|
@ -256,7 +256,7 @@ void FWadCollection::AddFile (const char *filename, FileReader *wadinfo)
|
|||
}
|
||||
}
|
||||
|
||||
Printf (" adding %s", filename);
|
||||
if (!batchrun) Printf (" adding %s", filename);
|
||||
startlump = NumLumps;
|
||||
|
||||
FResourceFile *resfile;
|
||||
|
|
|
@ -1005,20 +1005,23 @@ void DoMain (HINSTANCE hInstance)
|
|||
catch (class CNoRunExit &)
|
||||
{
|
||||
I_ShutdownGraphics();
|
||||
if (FancyStdOut && !AttachedStdOut)
|
||||
{ // Outputting to a new console window: Wait for a keypress before quitting.
|
||||
DWORD bytes;
|
||||
HANDLE stdinput = GetStdHandle(STD_INPUT_HANDLE);
|
||||
|
||||
ShowWindow (Window, SW_HIDE);
|
||||
WriteFile(StdOut, "Press any key to exit...", 24, &bytes, NULL);
|
||||
FlushConsoleInputBuffer(stdinput);
|
||||
SetConsoleMode(stdinput, 0);
|
||||
ReadConsole(stdinput, &bytes, 1, &bytes, NULL);
|
||||
}
|
||||
else if (StdOut == NULL)
|
||||
if (!batchrun)
|
||||
{
|
||||
ShowErrorPane(NULL);
|
||||
if (FancyStdOut && !AttachedStdOut)
|
||||
{ // Outputting to a new console window: Wait for a keypress before quitting.
|
||||
DWORD bytes;
|
||||
HANDLE stdinput = GetStdHandle(STD_INPUT_HANDLE);
|
||||
|
||||
ShowWindow(Window, SW_HIDE);
|
||||
WriteFile(StdOut, "Press any key to exit...", 24, &bytes, NULL);
|
||||
FlushConsoleInputBuffer(stdinput);
|
||||
SetConsoleMode(stdinput, 0);
|
||||
ReadConsole(stdinput, &bytes, 1, &bytes, NULL);
|
||||
}
|
||||
else if (StdOut == NULL)
|
||||
{
|
||||
ShowErrorPane(NULL);
|
||||
}
|
||||
}
|
||||
exit(0);
|
||||
}
|
||||
|
@ -1028,7 +1031,14 @@ void DoMain (HINSTANCE hInstance)
|
|||
RestoreConView ();
|
||||
if (error.GetMessage ())
|
||||
{
|
||||
ShowErrorPane (error.GetMessage());
|
||||
if (!batchrun)
|
||||
{
|
||||
ShowErrorPane(error.GetMessage());
|
||||
}
|
||||
else
|
||||
{
|
||||
Printf("%s\n", error.GetMessage());
|
||||
}
|
||||
}
|
||||
exit (-1);
|
||||
}
|
||||
|
|
|
@ -595,14 +595,14 @@ void I_DetectOS(void)
|
|||
|
||||
if (OSPlatform == os_Win95)
|
||||
{
|
||||
Printf ("OS: Windows %s %lu.%lu.%lu %s\n",
|
||||
if (!batchrun) Printf ("OS: Windows %s %lu.%lu.%lu %s\n",
|
||||
osname,
|
||||
info.dwMajorVersion, info.dwMinorVersion,
|
||||
info.dwBuildNumber & 0xffff, info.szCSDVersion);
|
||||
}
|
||||
else
|
||||
{
|
||||
Printf ("OS: Windows %s (NT %lu.%lu) Build %lu\n %s\n",
|
||||
if (!batchrun) Printf ("OS: Windows %s (NT %lu.%lu) Build %lu\n %s\n",
|
||||
osname,
|
||||
info.dwMajorVersion, info.dwMinorVersion,
|
||||
info.dwBuildNumber, info.szCSDVersion);
|
||||
|
@ -610,7 +610,7 @@ void I_DetectOS(void)
|
|||
|
||||
if (OSPlatform == os_unknown)
|
||||
{
|
||||
Printf ("(Assuming Windows 2000)\n");
|
||||
if (!batchrun) Printf ("(Assuming Windows 2000)\n");
|
||||
OSPlatform = os_Win2k;
|
||||
}
|
||||
}
|
||||
|
@ -727,7 +727,7 @@ void CalculateCPUSpeed()
|
|||
PerfToMillisec = PerfToSec * 1000.0;
|
||||
}
|
||||
|
||||
Printf ("CPU Speed: %.0f MHz\n", 0.001 / PerfToMillisec);
|
||||
if (!batchrun) Printf ("CPU Speed: %.0f MHz\n", 0.001 / PerfToMillisec);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
|
|
|
@ -195,7 +195,7 @@ void DumpCPUInfo(const CPUInfo *cpu)
|
|||
}
|
||||
*t = '\0';
|
||||
|
||||
if (cpu->VendorID[0])
|
||||
if (cpu->VendorID[0] && !batchrun)
|
||||
{
|
||||
Printf("CPU Vendor ID: %s\n", cpu->VendorID);
|
||||
if (cpustring[0])
|
||||
|
|
62
tools/re2c/config.msc.h
Normal file
62
tools/re2c/config.msc.h
Normal file
|
@ -0,0 +1,62 @@
|
|||
/* config.h.in. Generated from configure.ac by autoheader. */
|
||||
|
||||
/* Define to 1 if you have the <stdint.h> header file. */
|
||||
/* #undef HAVE_STDINT_H */
|
||||
|
||||
/* Name of package */
|
||||
/* #undef PACKAGE */
|
||||
|
||||
/* Define to the address where bug reports for this package should be sent. */
|
||||
#define PACKAGE_BUGREPORT "re2c-general@lists.sourceforge.net"
|
||||
|
||||
/* Define to the full name of this package. */
|
||||
#define PACKAGE_NAME "re2c"
|
||||
|
||||
/* Define to the full name and version of this package. */
|
||||
#define PACKAGE_STRING "re2c 0.16"
|
||||
|
||||
/* Define to the one symbol short name of this package. */
|
||||
#define PACKAGE_TARNAME "re2c"
|
||||
|
||||
/* Define to the home page for this package. */
|
||||
/* #undef PACKAGE_URL */
|
||||
|
||||
/* Define to the version of this package. */
|
||||
#define PACKAGE_VERSION "0.16"
|
||||
|
||||
/* The size of `0i8', as computed by sizeof. */
|
||||
#define SIZEOF_0I8 1
|
||||
|
||||
/* The size of `0l', as computed by sizeof. */
|
||||
#define SIZEOF_0L 4
|
||||
|
||||
/* The size of `0ll', as computed by sizeof. */
|
||||
#define SIZEOF_0LL 8
|
||||
|
||||
/* The size of `char', as computed by sizeof. */
|
||||
#define SIZEOF_CHAR 1
|
||||
|
||||
/* The size of `int', as computed by sizeof. */
|
||||
#define SIZEOF_INT 4
|
||||
|
||||
/* The size of `long', as computed by sizeof. */
|
||||
#define SIZEOF_LONG 4
|
||||
|
||||
/* The size of `long long', as computed by sizeof. */
|
||||
#define SIZEOF_LONG_LONG 8
|
||||
|
||||
/* The size of `short', as computed by sizeof. */
|
||||
#define SIZEOF_SHORT 2
|
||||
|
||||
/* The size of `void *', as computed by sizeof. */
|
||||
#ifdef _M_X64
|
||||
#define SIZEOF_VOID_P 8
|
||||
#else
|
||||
#define SIZEOF_VOID_P 4
|
||||
#endif
|
||||
|
||||
/* The size of `__int64', as computed by sizeof. */
|
||||
#define SIZEOF___INT64 8
|
||||
|
||||
/* Version number of package */
|
||||
/* #undef VERSION */
|
845
tools/re2c/re2c.vcproj
Normal file
845
tools/re2c/re2c.vcproj
Normal file
|
@ -0,0 +1,845 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="re2c"
|
||||
ProjectGUID="{667D2EE7-C357-49E2-9BAB-0A4A45F0F76E}"
|
||||
RootNamespace="re2c"
|
||||
Keyword="Win32Proj"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
<Platform
|
||||
Name="x64"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="."
|
||||
IntermediateDirectory="Build"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="1"
|
||||
AdditionalIncludeDirectories=""$(ProjectDir)""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
||||
StringPooling="true"
|
||||
ExceptionHandling="1"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="0"
|
||||
CallingConvention="0"
|
||||
DisableSpecificWarnings="4996"
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\empty_class_policy.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\encoding\enc.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\parse\extop.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\util\forbid_copy.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\util\free_list.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\globals.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\codegen\go.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\codegen\indent.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\parse\input.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\codegen\input_api.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\codegen\label.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\parse\loc.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\util\local_increment.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\conf\msg.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\nfa\nfa.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\conf\opt.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\util\ord_hash_set.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\codegen\output.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\parse\parser.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\skeleton\path.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\codegen\print.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\util\range.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\encoding\range_suffix.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\regexp.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\regexp_alt.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\regexp_cat.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\regexp_close.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\regexp_match.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\regexp_null.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\regexp_rule.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\rule_rank.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\parse\rules.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\util\s_to_n32_unsafe.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\parse\scanner.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\skeleton\skeleton.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\util\smart_ptr.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\parse\spec.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\util\static_assert.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\util\u32lim.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\parse\unescape.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\util\uniq_vector.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\encoding\utf16\utf16.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\encoding\utf16\utf16_range.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\encoding\utf16\utf16_regexp.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\encoding\utf8\utf8.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\encoding\utf8\utf8_range.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\regexp\encoding\utf8\utf8_regexp.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\conf\warn.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\ir\skeleton\way.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\parse\y.tab.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath=".\CMakeLists.txt"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
|
@ -2,7 +2,11 @@
|
|||
#include <stdio.h>
|
||||
#include <string>
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1500
|
||||
#include "config.msc.h"
|
||||
#else
|
||||
#include "config.h"
|
||||
#endif
|
||||
#include "src/conf/msg.h"
|
||||
|
||||
namespace re2c {
|
||||
|
|
|
@ -1,7 +1,11 @@
|
|||
#ifndef _RE2C_UTIL_C99_STDINT_
|
||||
#define _RE2C_UTIL_C99_STDINT_
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1500
|
||||
#include "config.msc.h"
|
||||
#else
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#if HAVE_STDINT_H
|
||||
# include <stdint.h>
|
||||
|
|
|
@ -55,7 +55,7 @@ private:
|
|||
static void append (Range ** & ptail, uint32_t l, uint32_t u);
|
||||
|
||||
// test addition and subtraction
|
||||
template <uint8_t> friend Range * re2c_test::range (uint32_t n);
|
||||
//template <uint8_t> friend Range * re2c_test::range (uint32_t n);
|
||||
|
||||
FORBID_COPY (Range);
|
||||
};
|
||||
|
|
|
@ -622,6 +622,10 @@
|
|||
RelativePath=".\src\dthinker.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\edata.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\f_wipe.cpp"
|
||||
>
|
||||
|
@ -1271,6 +1275,10 @@
|
|||
RelativePath=".\src\dthinker.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\edata.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\f_finale.h"
|
||||
>
|
||||
|
|
Loading…
Reference in a new issue