diff --git a/docs/rh-log.txt b/docs/rh-log.txt index 2bf2931dc..f259191fe 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,4 +1,6 @@ December 23, 2007 (Changes by Graf Zahl) +- Backported GZDoom's true color font mappings for use with native textures + when the time comes. - Added Karate Chris's 'sv_doubleammo' submission. - Added Karate Chris's 'Take' console command submission. - Changed DTA_Translation parameter for DrawTexture to an integer to avoid diff --git a/src/m_options.cpp b/src/m_options.cpp index 32dfb7ee0..01276c193 100644 --- a/src/m_options.cpp +++ b/src/m_options.cpp @@ -1254,7 +1254,7 @@ static void ConfirmIsAGo () // // Set some stuff up for the video modes menu // -static BYTE BitTranslate[16]; +static BYTE BitTranslate[32]; void M_OptInit (void) { diff --git a/src/v_font.cpp b/src/v_font.cpp index c05d61f44..639803302 100644 --- a/src/v_font.cpp +++ b/src/v_font.cpp @@ -252,6 +252,7 @@ FFont::FFont (const char *name, const char *nametemplate, int first, int count, charlumps = new int[count]; PatchRemap = new BYTE[256]; Ranges = NULL; + PalRanges = NULL; FirstChar = first; LastChar = first + count - 1; FontHeight = 0; @@ -354,6 +355,11 @@ FFont::~FFont () delete[] Ranges; Ranges = NULL; } + if (PalRanges) + { + delete[] PalRanges; + PalRanges = NULL; + } if (PatchRemap) { delete[] PatchRemap; @@ -539,8 +545,11 @@ void FFont::BuildTranslations (const double *luminosity, const BYTE *identity, c int i, j; const TranslationParm *parmstart = (const TranslationParm *)ranges; BYTE *range; + PalEntry *prange; range = Ranges = new BYTE[NumTextColors * ActiveColors]; + // this is padded so that each palette can be treated as if it had 256 colors + prange = PalRanges = new PalEntry[NumTextColors * ActiveColors + 256]; // Create different translations for different color ranges for (i = 0; i < NumTextColors; i++) @@ -555,6 +564,10 @@ void FFont::BuildTranslations (const double *luminosity, const BYTE *identity, c { memcpy (range, Ranges, ActiveColors); } + for (j = 0; j < ActiveColors; j++) + { + *prange++ = GPalette.BaseColors[range[j]]; + } range += ActiveColors; continue; } @@ -562,6 +575,7 @@ void FFont::BuildTranslations (const double *luminosity, const BYTE *identity, c assert(parmstart->RangeStart >= 0); *range++ = 0; + *prange++ = PalEntry(0); for (j = 1; j < ActiveColors; j++) { @@ -586,6 +600,7 @@ void FFont::BuildTranslations (const double *luminosity, const BYTE *identity, c g=clamp(g, 0, 255); b=clamp(b, 0, 255); *range++ = ColorMatcher.Pick (r, g, b); + *prange++ = PalEntry(r, g, b); } // Advance to the next color range. @@ -612,6 +627,16 @@ BYTE *FFont::GetColorTranslation (EColorRange range) const return Ranges + ActiveColors * range; } +PalEntry *FFont::GetTranslatedPalette (EColorRange range) const +{ + if (ActiveColors == 0) + return NULL; + else if (range >= NumTextColors) + range = CR_UNTRANSLATED; + return PalRanges + ActiveColors * range; +} + + //========================================================================== // // FFont :: GetChar @@ -1432,18 +1457,24 @@ FSpecialFont::FSpecialFont (const char *name, int first, int count, int *lumplis { int factor = 1; BYTE *oldranges = Ranges; - Ranges = new BYTE[NumTextColors * TotalColors * factor]; + PalEntry *oldpranges = PalRanges; - for (i = 0; i < CR_UNTRANSLATED; i++) + Ranges = new BYTE[NumTextColors * TotalColors]; // palette map + true color map + padding + PalRanges = new PalEntry[NumTextColors * TotalColors + 256]; // padded so that each palette can be treated as if it had 256 colors + + for (i = 0; i < NumTextColors; i++) { - memcpy (&Ranges[i * TotalColors * factor], &oldranges[i * ActiveColors * factor], ActiveColors * factor); + memcpy(&Ranges [i * TotalColors], &oldranges [i * ActiveColors], ActiveColors); + memcpy(&PalRanges[i * TotalColors], &oldpranges[i * ActiveColors], ActiveColors*sizeof(PalEntry)); - for (j = ActiveColors; j < TotalColors; j++) + for(j=ActiveColors;j