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- added 3 more modes for am_cheat: 4-6 are the same as 1-3 with the exception that lines not drawn on the regular automap won't be shown.
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1 changed files with 6 additions and 6 deletions
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@ -2229,7 +2229,7 @@ void AM_drawWalls (bool allmap)
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if (am_cheat != 0 || (lines[i].flags & ML_MAPPED))
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{
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if ((lines[i].flags & ML_DONTDRAW) && am_cheat == 0)
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if ((lines[i].flags & ML_DONTDRAW) && (am_cheat == 0 || am_cheat >= 4))
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{
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if (!am_showallenabled || CheckCheatmode(false))
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{
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@ -2336,14 +2336,14 @@ void AM_drawWalls (bool allmap)
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AM_drawMline(&l, AMColors.EFWallColor); // Extra floor border
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}
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#endif
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else if (am_cheat != 0)
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else if (am_cheat > 0 && am_cheat < 4)
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{
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AM_drawMline(&l, AMColors.TSWallColor);
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}
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}
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else if (allmap)
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{
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if ((lines[i].flags & ML_DONTDRAW) && am_cheat == 0)
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if ((lines[i].flags & ML_DONTDRAW) && (am_cheat == 0 || am_cheat >= 4))
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{
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if (!am_showallenabled || CheckCheatmode(false))
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{
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@ -2463,7 +2463,7 @@ AM_drawLineCharacter
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void AM_drawPlayers ()
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{
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if (am_cheat >= 2 && am_showthingsprites > 0)
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if (am_cheat >= 2 && am_cheat != 4 && am_showthingsprites > 0)
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{
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// Player sprites are drawn with the others
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return;
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@ -2710,7 +2710,7 @@ void AM_drawThings ()
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16<<MAPBITS, angle, color, p.x, p.y);
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}
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if (am_cheat >= 3)
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if (am_cheat == 3 || am_cheat == 6)
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{
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static const mline_t box[4] =
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{
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@ -2908,7 +2908,7 @@ void AM_Drawer ()
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AM_drawPlayers();
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if (G_SkillProperty(SKILLP_EasyKey))
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AM_drawKeys();
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if (am_cheat >= 2 || allthings)
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if ((am_cheat >= 2 && am_cheat != 4) || allthings)
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AM_drawThings();
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AM_drawAuthorMarkers();
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