mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-12 07:34:50 +00:00
Put all non-Windows source code into posix directory and its subdirectories
This commit is contained in:
parent
84b12d23b5
commit
1433bf3f78
37 changed files with 2574 additions and 2953 deletions
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@ -554,35 +554,35 @@ set( PLAT_POSIX_SOURCES
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posix/i_system.cpp
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posix/i_system.cpp
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posix/st_start.cpp )
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posix/st_start.cpp )
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set( PLAT_SDL_SOURCES
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set( PLAT_SDL_SOURCES
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sdl/crashcatcher.c
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posix/sdl/crashcatcher.c
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sdl/hardware.cpp
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posix/sdl/hardware.cpp
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sdl/i_gui.cpp
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posix/sdl/i_gui.cpp
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sdl/i_input.cpp
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posix/sdl/i_input.cpp
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sdl/i_joystick.cpp
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posix/sdl/i_joystick.cpp
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sdl/i_main.cpp
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posix/sdl/i_main.cpp
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sdl/i_timer.cpp
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posix/sdl/i_timer.cpp
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sdl/sdlvideo.cpp )
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posix/sdl/sdlvideo.cpp )
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set( PLAT_MAC_SOURCES
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set( PLAT_OSX_SOURCES
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cocoa/iwadpicker_cocoa.mm )
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posix/osx/iwadpicker_cocoa.mm
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posix/osx/zdoom.icns )
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set( PLAT_COCOA_SOURCES
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set( PLAT_COCOA_SOURCES
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cocoa/hid/HID_Config_Utilities.c
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posix/cocoa/hid/HID_Config_Utilities.c
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cocoa/hid/HID_Error_Handler.c
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posix/cocoa/hid/HID_Error_Handler.c
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cocoa/hid/HID_Name_Lookup.c
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posix/cocoa/hid/HID_Name_Lookup.c
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cocoa/hid/HID_Queue_Utilities.c
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posix/cocoa/hid/HID_Queue_Utilities.c
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cocoa/hid/HID_Utilities.c
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posix/cocoa/hid/HID_Utilities.c
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cocoa/hid/IOHIDDevice_.c
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posix/cocoa/hid/IOHIDDevice_.c
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cocoa/hid/IOHIDElement_.c
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posix/cocoa/hid/IOHIDElement_.c
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cocoa/hid/ImmrHIDUtilAddOn.c
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posix/cocoa/hid/ImmrHIDUtilAddOn.c
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cocoa/critsec.cpp
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posix/cocoa/critsec.cpp
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cocoa/i_backend_cocoa.mm
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posix/cocoa/i_backend_cocoa.mm
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cocoa/i_joystick.cpp
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posix/cocoa/i_joystick.cpp
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cocoa/i_timer.cpp
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posix/cocoa/i_timer.cpp )
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cocoa/zdoom.icns )
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if( WIN32 )
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if( WIN32 )
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set( SYSTEM_SOURCES_DIR win32 )
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set( SYSTEM_SOURCES_DIR win32 )
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set( SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} )
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set( SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} )
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set( OTHER_SYSTEM_SOURCES ${PLAT_POSIX_SOURCES} ${PLAT_SDL_SOURCES} ${PLAT_MAC_SOURCES} ${PLAT_COCOA_SOURCES} )
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set( OTHER_SYSTEM_SOURCES ${PLAT_POSIX_SOURCES} ${PLAT_SDL_SOURCES} ${PLAT_OSX_SOURCES} ${PLAT_COCOA_SOURCES} )
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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# CMake is not set up to compile and link rc files with GCC. :(
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# CMake is not set up to compile and link rc files with GCC. :(
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@ -595,24 +595,24 @@ if( WIN32 )
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endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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elseif( APPLE )
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elseif( APPLE )
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if( OSX_COCOA_BACKEND )
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if( OSX_COCOA_BACKEND )
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set( SYSTEM_SOURCES_DIR posix cocoa )
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set( SYSTEM_SOURCES_DIR posix posix/cocoa )
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set( SYSTEM_SOURCES ${PLAT_COCOA_SOURCES} )
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set( SYSTEM_SOURCES ${PLAT_COCOA_SOURCES} )
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set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_SDL_SOURCES} )
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set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_SDL_SOURCES} )
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else( OSX_COCOA_BACKEND )
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else( OSX_COCOA_BACKEND )
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set( SYSTEM_SOURCES_DIR posix sdl )
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set( SYSTEM_SOURCES_DIR posix posix/sdl )
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set( SYSTEM_SOURCES ${PLAT_SDL_SOURCES} )
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set( SYSTEM_SOURCES ${PLAT_SDL_SOURCES} )
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set( PLAT_MAC_SOURCES ${PLAT_MAC_SOURCES} sdl/i_system_cocoa.mm )
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set( PLAT_OSX_SOURCES ${PLAT_OSX_SOURCES} posix/sdl/i_system.mm )
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set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_COCOA_SOURCES} )
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set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_COCOA_SOURCES} )
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endif( OSX_COCOA_BACKEND )
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endif( OSX_COCOA_BACKEND )
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set( SYSTEM_SOURCES ${SYSTEM_SOURCES} ${PLAT_POSIX_SOURCES} ${PLAT_MAC_SOURCES} "${FMOD_LIBRARY}" )
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set( SYSTEM_SOURCES ${SYSTEM_SOURCES} ${PLAT_POSIX_SOURCES} ${PLAT_OSX_SOURCES} "${FMOD_LIBRARY}" )
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set_source_files_properties( cocoa/zdoom.icns PROPERTIES MACOSX_PACKAGE_LOCATION Resources )
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set_source_files_properties( posix/osx/zdoom.icns PROPERTIES MACOSX_PACKAGE_LOCATION Resources )
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set_source_files_properties( "${FMOD_LIBRARY}" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks )
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set_source_files_properties( "${FMOD_LIBRARY}" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks )
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else( WIN32 )
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else( WIN32 )
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set( SYSTEM_SOURCES_DIR posix sdl )
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set( SYSTEM_SOURCES_DIR posix posix/sdl )
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set( SYSTEM_SOURCES ${PLAT_POSIX_SOURCES} ${PLAT_SDL_SOURCES} )
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set( SYSTEM_SOURCES ${PLAT_POSIX_SOURCES} ${PLAT_SDL_SOURCES} )
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set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_MAC_SOURCES} ${PLAT_COCOA_SOURCES} )
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set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_OSX_SOURCES} ${PLAT_COCOA_SOURCES} )
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endif( WIN32 )
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endif( WIN32 )
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if( NOT ASM_SOURCES )
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if( NOT ASM_SOURCES )
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@ -672,16 +672,15 @@ if( WIN32 )
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set( EXTRA_HEADER_DIRS win32/*.h )
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set( EXTRA_HEADER_DIRS win32/*.h )
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elseif( APPLE )
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elseif( APPLE )
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if( OSX_COCOA_BACKEND )
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if( OSX_COCOA_BACKEND )
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set( EXTRA_HEADER_DIRS posix/*.h cocoa/*.h )
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set( EXTRA_HEADER_DIRS posix/*.h posix/cocoa/*.h )
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else( OSX_COCOA_BACKEND )
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else( OSX_COCOA_BACKEND )
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set( EXTRA_HEADER_DIRS posix/*.h sdl/*.h )
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set( EXTRA_HEADER_DIRS posix/*.h posix/sdl/*.h )
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endif( OSX_COCOA_BACKEND )
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endif( OSX_COCOA_BACKEND )
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else( WIN32 )
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else( WIN32 )
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set( EXTRA_HEADER_DIRS posix/*.h sdl/*.h )
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set( EXTRA_HEADER_DIRS posix/*.h posix/sdl/*.h )
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endif( WIN32 )
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endif( WIN32 )
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file( GLOB HEADER_FILES
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file( GLOB HEADER_FILES
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${EXTRA_HEADER_DIRS}
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${EXTRA_HEADER_DIRS}
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cocoa/*.h
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fragglescript/*.h
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fragglescript/*.h
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g_doom/*.h
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g_doom/*.h
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g_heretic/*.h
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g_heretic/*.h
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@ -694,9 +693,10 @@ file( GLOB HEADER_FILES
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oplsynth/*.h
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oplsynth/*.h
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oplsynth/dosbox/*.h
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oplsynth/dosbox/*.h
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posix/*.h
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posix/*.h
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posix/cocoa/*.h
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posix/sdl/*.h
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r_data/*.h
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r_data/*.h
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resourcefiles/*.h
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resourcefiles/*.h
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sdl/*.h
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sfmt/*.h
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sfmt/*.h
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sound/*.h
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sound/*.h
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textures/*.h
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textures/*.h
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@ -1195,7 +1195,7 @@ endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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if( APPLE )
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if( APPLE )
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set_target_properties(zdoom PROPERTIES
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set_target_properties(zdoom PROPERTIES
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LINK_FLAGS "-framework Carbon -framework Cocoa -framework IOKit -framework OpenGL"
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LINK_FLAGS "-framework Carbon -framework Cocoa -framework IOKit -framework OpenGL"
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MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/cocoa/zdoom-info.plist" )
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MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/posix/osx/zdoom-info.plist" )
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# Fix fmod link so that it can be found in the app bundle.
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# Fix fmod link so that it can be found in the app bundle.
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find_program( OTOOL otool HINTS "/usr/bin" "${OSX_DEVELOPER_ROOT}/usr/bin" )
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find_program( OTOOL otool HINTS "/usr/bin" "${OSX_DEVELOPER_ROOT}/usr/bin" )
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@ -1218,7 +1218,6 @@ source_group("Audio Files\\OPL Synth" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURC
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source_group("Audio Files\\OPL Synth\\DOSBox" FILES oplsynth/dosbox/opl.cpp oplsynth/dosbox/opl.h)
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source_group("Audio Files\\OPL Synth\\DOSBox" FILES oplsynth/dosbox/opl.cpp oplsynth/dosbox/opl.h)
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source_group("Audio Files\\Timidity\\Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/timidity/.+\\.h$")
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source_group("Audio Files\\Timidity\\Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/timidity/.+\\.h$")
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source_group("Audio Files\\Timidity\\Source" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/timidity/.+\\.cpp$")
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source_group("Audio Files\\Timidity\\Source" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/timidity/.+\\.cpp$")
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source_group("Cocoa Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/cocoa/.+")
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source_group("Decorate++" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/thingdef/.+")
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source_group("Decorate++" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/thingdef/.+")
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source_group("FraggleScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/fragglescript/.+")
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source_group("FraggleScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/fragglescript/.+")
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source_group("Games\\Doom Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_doom/.+")
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source_group("Games\\Doom Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_doom/.+")
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@ -1235,7 +1234,10 @@ source_group("Render Data\\Resource Sources" REGULAR_EXPRESSION "^${CMAKE_CURREN
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source_group("Render Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/.+")
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source_group("Render Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/.+")
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source_group("Render Interface" FILES r_defs.h r_renderer.h r_sky.cpp r_sky.h r_state.h r_utility.cpp r_utility.h)
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source_group("Render Interface" FILES r_defs.h r_renderer.h r_sky.cpp r_sky.h r_state.h r_utility.cpp r_utility.h)
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source_group("Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/resourcefiles/.+")
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source_group("Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/resourcefiles/.+")
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source_group("SDL Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sdl/.+")
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source_group("POSIX Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/.+")
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source_group("Cocoa Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/cocoa/.+")
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source_group("OS X Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/osx/.+")
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source_group("SDL Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/sdl/.+")
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source_group("SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sfmt/.+")
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source_group("SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sfmt/.+")
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source_group("Shared Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_shared/.+")
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source_group("Shared Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_shared/.+")
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source_group("Versioning" FILES version.h win32/zdoom.rc)
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source_group("Versioning" FILES version.h win32/zdoom.rc)
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0
src/cocoa/i_osversion.h → src/posix/cocoa/i_osversion.h
Executable file → Normal file
0
src/cocoa/i_osversion.h → src/posix/cocoa/i_osversion.h
Executable file → Normal file
6
src/posix/readme.md
Normal file
6
src/posix/readme.md
Normal file
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@ -0,0 +1,6 @@
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This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.
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Common files are placed in this directory directly.
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SDL backend files are in `sdl` subdirectory.
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Native OS X backend files are in `cocoa` subdirectory.
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Shared files for both OS X backends are in `osx` subdirectory.
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@ -1,387 +0,0 @@
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/* SDLMain.m - main entry point for our Cocoa-ized SDL app
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Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
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Non-NIB-Code & other changes: Max Horn <max@quendi.de>
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Feel free to customize this file to suit your needs
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*/
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#import "SDL.h"
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#import <Cocoa/Cocoa.h>
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#import <sys/param.h> /* for MAXPATHLEN */
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#import <unistd.h>
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@interface SDLMain : NSObject
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@end
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/* For some reaon, Apple removed setAppleMenu from the headers in 10.4,
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but the method still is there and works. To avoid warnings, we declare
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it ourselves here. */
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@interface NSApplication(SDL_Missing_Methods)
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- (void)setAppleMenu:(NSMenu *)menu;
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@end
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/* Use this flag to determine whether we use SDLMain.nib or not */
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#define SDL_USE_NIB_FILE 0
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/* Use this flag to determine whether we use CPS (docking) or not */
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#define SDL_USE_CPS 1
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#ifdef SDL_USE_CPS
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/* Portions of CPS.h */
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typedef struct CPSProcessSerNum
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{
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UInt32 lo;
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UInt32 hi;
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} CPSProcessSerNum;
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extern OSErr CPSGetCurrentProcess( CPSProcessSerNum *psn);
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extern OSErr CPSEnableForegroundOperation( CPSProcessSerNum *psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
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extern OSErr CPSSetFrontProcess( CPSProcessSerNum *psn);
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#endif /* SDL_USE_CPS */
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static int gArgc;
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static char **gArgv;
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static BOOL gFinderLaunch;
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static BOOL gCalledAppMainline = FALSE;
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static NSString *getApplicationName(void)
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{
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NSDictionary *dict;
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NSString *appName = 0;
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/* Determine the application name */
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dict = (NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
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if (dict)
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appName = [dict objectForKey: @"CFBundleName"];
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if (![appName length])
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appName = [[NSProcessInfo processInfo] processName];
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return appName;
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}
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#if SDL_USE_NIB_FILE
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/* A helper category for NSString */
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@interface NSString (ReplaceSubString)
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- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString;
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@end
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#endif
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@interface SDLApplication : NSApplication
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@end
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@implementation SDLApplication
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/* Invoked from the Quit menu item */
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- (void)terminate:(id)sender
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{
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/* Post a SDL_QUIT event */
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SDL_Event event;
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event.type = SDL_QUIT;
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SDL_PushEvent(&event);
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}
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@end
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/* The main class of the application, the application's delegate */
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@implementation SDLMain
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/* Set the working directory to the .app's parent directory */
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- (void) setupWorkingDirectory:(BOOL)shouldChdir
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{
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if (shouldChdir)
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{
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char parentdir[MAXPATHLEN];
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CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
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CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);
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if (CFURLGetFileSystemRepresentation(url2, true, (UInt8 *)parentdir, MAXPATHLEN)) {
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assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */
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}
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CFRelease(url);
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CFRelease(url2);
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}
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}
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#if SDL_USE_NIB_FILE
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/* Fix menu to contain the real app name instead of "SDL App" */
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- (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName
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{
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NSRange aRange;
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NSEnumerator *enumerator;
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NSMenuItem *menuItem;
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aRange = [[aMenu title] rangeOfString:@"SDL App"];
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if (aRange.length != 0)
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[aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]];
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enumerator = [[aMenu itemArray] objectEnumerator];
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while ((menuItem = [enumerator nextObject]))
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{
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aRange = [[menuItem title] rangeOfString:@"SDL App"];
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if (aRange.length != 0)
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[menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:appName]];
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if ([menuItem hasSubmenu])
|
|
||||||
[self fixMenu:[menuItem submenu] withAppName:appName];
|
|
||||||
}
|
|
||||||
[ aMenu sizeToFit ];
|
|
||||||
}
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
static void setApplicationMenu(void)
|
|
||||||
{
|
|
||||||
/* warning: this code is very odd */
|
|
||||||
NSMenu *appleMenu;
|
|
||||||
NSMenuItem *menuItem;
|
|
||||||
NSString *title;
|
|
||||||
NSString *appName;
|
|
||||||
|
|
||||||
appName = getApplicationName();
|
|
||||||
appleMenu = [[NSMenu alloc] initWithTitle:@""];
|
|
||||||
|
|
||||||
/* Add menu items */
|
|
||||||
title = [@"About " stringByAppendingString:appName];
|
|
||||||
[appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
|
|
||||||
|
|
||||||
[appleMenu addItem:[NSMenuItem separatorItem]];
|
|
||||||
|
|
||||||
title = [@"Hide " stringByAppendingString:appName];
|
|
||||||
[appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
|
|
||||||
|
|
||||||
menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
|
|
||||||
[menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
|
|
||||||
|
|
||||||
[appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
|
|
||||||
|
|
||||||
[appleMenu addItem:[NSMenuItem separatorItem]];
|
|
||||||
|
|
||||||
title = [@"Quit " stringByAppendingString:appName];
|
|
||||||
[appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
|
|
||||||
|
|
||||||
|
|
||||||
/* Put menu into the menubar */
|
|
||||||
menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
|
|
||||||
[menuItem setSubmenu:appleMenu];
|
|
||||||
[[NSApp mainMenu] addItem:menuItem];
|
|
||||||
|
|
||||||
/* Tell the application object that this is now the application menu */
|
|
||||||
[NSApp setAppleMenu:appleMenu];
|
|
||||||
|
|
||||||
/* Finally give up our references to the objects */
|
|
||||||
[appleMenu release];
|
|
||||||
[menuItem release];
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Create a window menu */
|
|
||||||
static void setupWindowMenu(void)
|
|
||||||
{
|
|
||||||
NSMenu *windowMenu;
|
|
||||||
NSMenuItem *windowMenuItem;
|
|
||||||
NSMenuItem *menuItem;
|
|
||||||
|
|
||||||
windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
|
|
||||||
|
|
||||||
/* "Minimize" item */
|
|
||||||
menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
|
|
||||||
[windowMenu addItem:menuItem];
|
|
||||||
[menuItem release];
|
|
||||||
|
|
||||||
/* Put menu into the menubar */
|
|
||||||
windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
|
|
||||||
[windowMenuItem setSubmenu:windowMenu];
|
|
||||||
[[NSApp mainMenu] addItem:windowMenuItem];
|
|
||||||
|
|
||||||
/* Tell the application object that this is now the window menu */
|
|
||||||
[NSApp setWindowsMenu:windowMenu];
|
|
||||||
|
|
||||||
/* Finally give up our references to the objects */
|
|
||||||
[windowMenu release];
|
|
||||||
[windowMenuItem release];
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Replacement for NSApplicationMain */
|
|
||||||
static void CustomApplicationMain (int argc, char **argv)
|
|
||||||
{
|
|
||||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
||||||
SDLMain *sdlMain;
|
|
||||||
|
|
||||||
/* Ensure the application object is initialised */
|
|
||||||
[SDLApplication sharedApplication];
|
|
||||||
|
|
||||||
#ifdef SDL_USE_CPS
|
|
||||||
{
|
|
||||||
CPSProcessSerNum PSN;
|
|
||||||
/* Tell the dock about us */
|
|
||||||
if (!CPSGetCurrentProcess(&PSN))
|
|
||||||
if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103))
|
|
||||||
if (!CPSSetFrontProcess(&PSN))
|
|
||||||
[SDLApplication sharedApplication];
|
|
||||||
}
|
|
||||||
#endif /* SDL_USE_CPS */
|
|
||||||
|
|
||||||
/* Set up the menubar */
|
|
||||||
[NSApp setMainMenu:[[NSMenu alloc] init]];
|
|
||||||
setApplicationMenu();
|
|
||||||
setupWindowMenu();
|
|
||||||
|
|
||||||
/* Create SDLMain and make it the app delegate */
|
|
||||||
sdlMain = [[SDLMain alloc] init];
|
|
||||||
[NSApp setDelegate:sdlMain];
|
|
||||||
|
|
||||||
/* Start the main event loop */
|
|
||||||
[NSApp run];
|
|
||||||
|
|
||||||
[sdlMain release];
|
|
||||||
[pool release];
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Catch document open requests...this lets us notice files when the app
|
|
||||||
* was launched by double-clicking a document, or when a document was
|
|
||||||
* dragged/dropped on the app's icon. You need to have a
|
|
||||||
* CFBundleDocumentsType section in your Info.plist to get this message,
|
|
||||||
* apparently.
|
|
||||||
*
|
|
||||||
* Files are added to gArgv, so to the app, they'll look like command line
|
|
||||||
* arguments. Previously, apps launched from the finder had nothing but
|
|
||||||
* an argv[0].
|
|
||||||
*
|
|
||||||
* This message may be received multiple times to open several docs on launch.
|
|
||||||
*
|
|
||||||
* This message is ignored once the app's mainline has been called.
|
|
||||||
*/
|
|
||||||
- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
|
|
||||||
{
|
|
||||||
const char *temparg;
|
|
||||||
size_t arglen;
|
|
||||||
char *arg;
|
|
||||||
char **newargv;
|
|
||||||
|
|
||||||
if (!gFinderLaunch) /* MacOS is passing command line args. */
|
|
||||||
return FALSE;
|
|
||||||
|
|
||||||
if (gCalledAppMainline) /* app has started, ignore this document. */
|
|
||||||
return FALSE;
|
|
||||||
|
|
||||||
temparg = [filename UTF8String];
|
|
||||||
arglen = SDL_strlen(temparg) + 1;
|
|
||||||
arg = (char *) SDL_malloc(arglen);
|
|
||||||
if (arg == NULL)
|
|
||||||
return FALSE;
|
|
||||||
|
|
||||||
newargv = (char **) realloc(gArgv, sizeof (char *) * (gArgc + 2));
|
|
||||||
if (newargv == NULL)
|
|
||||||
{
|
|
||||||
SDL_free(arg);
|
|
||||||
return FALSE;
|
|
||||||
}
|
|
||||||
gArgv = newargv;
|
|
||||||
|
|
||||||
SDL_strlcpy(arg, temparg, arglen);
|
|
||||||
gArgv[gArgc++] = arg;
|
|
||||||
gArgv[gArgc] = NULL;
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
/* Called when the internal event loop has just started running */
|
|
||||||
- (void) applicationDidFinishLaunching: (NSNotification *) note
|
|
||||||
{
|
|
||||||
int status;
|
|
||||||
|
|
||||||
/* Set the working directory to the .app's parent directory */
|
|
||||||
[self setupWorkingDirectory:gFinderLaunch];
|
|
||||||
|
|
||||||
#if SDL_USE_NIB_FILE
|
|
||||||
/* Set the main menu to contain the real app name instead of "SDL App" */
|
|
||||||
[self fixMenu:[NSApp mainMenu] withAppName:getApplicationName()];
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* Hand off to main application code */
|
|
||||||
gCalledAppMainline = TRUE;
|
|
||||||
status = SDL_main (gArgc, gArgv);
|
|
||||||
|
|
||||||
/* We're done, thank you for playing */
|
|
||||||
exit(status);
|
|
||||||
}
|
|
||||||
@end
|
|
||||||
|
|
||||||
|
|
||||||
@implementation NSString (ReplaceSubString)
|
|
||||||
|
|
||||||
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString
|
|
||||||
{
|
|
||||||
unsigned int bufferSize;
|
|
||||||
unsigned int selfLen = [self length];
|
|
||||||
unsigned int aStringLen = [aString length];
|
|
||||||
unichar *buffer;
|
|
||||||
NSRange localRange;
|
|
||||||
NSString *result;
|
|
||||||
|
|
||||||
bufferSize = selfLen + aStringLen - aRange.length;
|
|
||||||
buffer = NSAllocateMemoryPages(bufferSize*sizeof(unichar));
|
|
||||||
|
|
||||||
/* Get first part into buffer */
|
|
||||||
localRange.location = 0;
|
|
||||||
localRange.length = aRange.location;
|
|
||||||
[self getCharacters:buffer range:localRange];
|
|
||||||
|
|
||||||
/* Get middle part into buffer */
|
|
||||||
localRange.location = 0;
|
|
||||||
localRange.length = aStringLen;
|
|
||||||
[aString getCharacters:(buffer+aRange.location) range:localRange];
|
|
||||||
|
|
||||||
/* Get last part into buffer */
|
|
||||||
localRange.location = aRange.location + aRange.length;
|
|
||||||
localRange.length = selfLen - localRange.location;
|
|
||||||
[self getCharacters:(buffer+aRange.location+aStringLen) range:localRange];
|
|
||||||
|
|
||||||
/* Build output string */
|
|
||||||
result = [NSString stringWithCharacters:buffer length:bufferSize];
|
|
||||||
|
|
||||||
NSDeallocateMemoryPages(buffer, bufferSize);
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
@end
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#ifdef main
|
|
||||||
# undef main
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/* Main entry point to executable - should *not* be SDL_main! */
|
|
||||||
int main (int argc, char **argv)
|
|
||||||
{
|
|
||||||
/* Copy the arguments into a global variable */
|
|
||||||
/* This is passed if we are launched by double-clicking */
|
|
||||||
if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {
|
|
||||||
gArgv = (char **) SDL_malloc(sizeof (char *) * 2);
|
|
||||||
gArgv[0] = argv[0];
|
|
||||||
gArgv[1] = NULL;
|
|
||||||
gArgc = 1;
|
|
||||||
gFinderLaunch = YES;
|
|
||||||
} else {
|
|
||||||
int i;
|
|
||||||
gArgc = argc;
|
|
||||||
gArgv = (char **) SDL_malloc(sizeof (char *) * (argc+1));
|
|
||||||
for (i = 0; i <= argc; i++)
|
|
||||||
gArgv[i] = argv[i];
|
|
||||||
gFinderLaunch = NO;
|
|
||||||
}
|
|
||||||
|
|
||||||
#if SDL_USE_NIB_FILE
|
|
||||||
[SDLApplication poseAsClass:[NSApplication class]];
|
|
||||||
NSApplicationMain (argc, argv);
|
|
||||||
#else
|
|
||||||
CustomApplicationMain (argc, argv);
|
|
||||||
#endif
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
Loading…
Reference in a new issue