From 1433b783019d37af0ff1223f031d10fc737d8e0d Mon Sep 17 00:00:00 2001 From: ZZYZX Date: Fri, 3 Mar 2017 23:26:06 +0200 Subject: [PATCH] Assigned all map data to play --- wadsrc/static/zscript/mapdata.txt | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/wadsrc/static/zscript/mapdata.txt b/wadsrc/static/zscript/mapdata.txt index 5a216ea5e..4bbfb7097 100644 --- a/wadsrc/static/zscript/mapdata.txt +++ b/wadsrc/static/zscript/mapdata.txt @@ -1,5 +1,5 @@ -struct SectorPortal native +struct SectorPortal native play { enum EType { @@ -31,12 +31,12 @@ struct SectorPortal native }; -struct Vertex native +struct Vertex native play { native readonly Vector2 p; } -struct Side native +struct Side native play { enum ETexpart { @@ -100,7 +100,7 @@ struct Side native }; -struct Line native +struct Line native play { enum ELineFlags { @@ -171,7 +171,7 @@ struct Line native } } -struct SecPlane native +struct SecPlane native play { native Vector3 Normal; native double D; @@ -189,7 +189,7 @@ struct SecPlane native } // This encapsulates all info Doom's original 'special' field contained - for saving and transferring. -struct SecSpecial +struct SecSpecial play { Name damagetype; int damageamount; @@ -199,7 +199,7 @@ struct SecSpecial int Flags; } -struct Sector native +struct Sector native play { //secplane_t floorplane, ceilingplane; // defined internally //FDynamicColormap *ColorMap;