mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-10 23:02:08 +00:00
Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2
This commit is contained in:
commit
12c509cc46
225 changed files with 194 additions and 16 deletions
3
.gitmodules
vendored
3
.gitmodules
vendored
|
@ -1,3 +0,0 @@
|
|||
[submodule "wadsrc_widescreen/static"]
|
||||
path = wadsrc_widescreen/static
|
||||
url = https://github.com/nashmuhandes/WidePix
|
|
@ -414,7 +414,7 @@ add_subdirectory( wadsrc )
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|||
add_subdirectory( wadsrc_bm )
|
||||
add_subdirectory( wadsrc_lights )
|
||||
add_subdirectory( wadsrc_extra )
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||||
add_subdirectory( wadsrc_widescreen )
|
||||
add_subdirectory( wadsrc_widepix )
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||||
add_subdirectory( src )
|
||||
|
||||
if( NOT CMAKE_CROSSCOMPILING )
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||||
|
|
|
@ -1026,18 +1026,31 @@ void D_Display ()
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|||
// draw pause pic
|
||||
if ((paused || pauseext) && menuactive == MENU_Off)
|
||||
{
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||||
auto tex = TexMan.GetGameTextureByName(gameinfo.PauseSign, true);
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||||
double x = (SCREENWIDTH - tex->GetDisplayWidth() * CleanXfac)/2 +
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||||
tex->GetDisplayLeftOffset() * CleanXfac;
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||||
DrawTexture(twod, tex, x, 4, DTA_CleanNoMove, true, TAG_DONE);
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||||
if (paused && multiplayer)
|
||||
// [MK] optionally let the status bar handle this
|
||||
bool skip = false;
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||||
IFVIRTUALPTR(StatusBar, DBaseStatusBar, DrawPaused)
|
||||
{
|
||||
FFont *font = generic_ui? NewSmallFont : SmallFont;
|
||||
FString pstring = GStrings("TXT_BY");
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||||
pstring.Substitute("%s", players[paused - 1].userinfo.GetName());
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||||
DrawText(twod, font, CR_RED,
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||||
(twod->GetWidth() - font->StringWidth(pstring)*CleanXfac) / 2,
|
||||
(tex->GetDisplayHeight() * CleanYfac) + 4, pstring, DTA_CleanNoMove, true, TAG_DONE);
|
||||
VMValue params[] { (DObject*)StatusBar, paused-1 };
|
||||
int rv;
|
||||
VMReturn ret(&rv);
|
||||
VMCall(func, params, countof(params), &ret, 1);
|
||||
skip = !!rv;
|
||||
}
|
||||
if ( !skip )
|
||||
{
|
||||
auto tex = TexMan.GetGameTextureByName(gameinfo.PauseSign, true);
|
||||
double x = (SCREENWIDTH - tex->GetDisplayWidth() * CleanXfac)/2 +
|
||||
tex->GetDisplayLeftOffset() * CleanXfac;
|
||||
DrawTexture(twod, tex, x, 4, DTA_CleanNoMove, true, TAG_DONE);
|
||||
if (paused && multiplayer)
|
||||
{
|
||||
FFont *font = generic_ui? NewSmallFont : SmallFont;
|
||||
FString pstring = GStrings("TXT_BY");
|
||||
pstring.Substitute("%s", players[paused - 1].userinfo.GetName());
|
||||
DrawText(twod, font, CR_RED,
|
||||
(twod->GetWidth() - font->StringWidth(pstring)*CleanXfac) / 2,
|
||||
(tex->GetDisplayHeight() * CleanYfac) + 4, pstring, DTA_CleanNoMove, true, TAG_DONE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -853,6 +853,17 @@ class Inventory : Actor
|
|||
}
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Inventory :: PreTravelled
|
||||
//
|
||||
// Called when an item in somebody's inventory is about to be carried
|
||||
// over to another map, in case it needs to do special clean-up.
|
||||
//
|
||||
//===========================================================================
|
||||
|
||||
virtual void PreTravelled() {}
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||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Inventory :: Travelled
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||||
|
|
|
@ -2083,6 +2083,15 @@ class PlayerPawn : Actor
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|||
me.ClearInventory();
|
||||
me.GiveDefaultInventory();
|
||||
}
|
||||
|
||||
// [MK] notify self and inventory that we're about to travel
|
||||
// this must be called here so these functions can still have a
|
||||
// chance to alter the world before a snapshot is done in hubs
|
||||
me.PreTravelled();
|
||||
for (item = me.Inv; item != NULL; item = item.Inv)
|
||||
{
|
||||
item.PreTravelled();
|
||||
}
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
|
@ -2461,6 +2470,18 @@ class PlayerPawn : Actor
|
|||
return wasdrowning;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// PlayerPawn :: PreTravelled
|
||||
//
|
||||
// Called before the player moves to another map, in case it needs to do
|
||||
// special clean-up. This is called right before all carried items
|
||||
// execute their respective PreTravelled() virtuals.
|
||||
//
|
||||
//===========================================================================
|
||||
|
||||
virtual void PreTravelled() {}
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// PlayerPawn :: Travelled
|
||||
|
|
|
@ -987,6 +987,15 @@ class LevelCompatibility : LevelPostProcessor
|
|||
break;
|
||||
}
|
||||
|
||||
case '6CDA2721AA1076F063557CF89D88E92B': // hexen.wad map08
|
||||
{
|
||||
// Amulet of warding accidentally shifted outside of map
|
||||
SetThingXY(256,-1632,2352);
|
||||
// Icon of the defender outside of map
|
||||
SetThingSkills(261,0);
|
||||
break;
|
||||
}
|
||||
|
||||
case '39C594CAC07EE51C80F757DA465FCC94': // strife1.wad map10
|
||||
{
|
||||
// fix the shooting range by matching sector 138 and 145 properties together
|
||||
|
|
|
@ -235,6 +235,8 @@ class BaseStatusBar : StatusBarCore native
|
|||
virtual bool ProcessMidPrint(Font fnt, String msg, bool bold) { return false; }
|
||||
// [MK] let the HUD handle drawing the chat prompt
|
||||
virtual bool DrawChat(String txt) { return false; }
|
||||
// [MK] let the HUD handle drawing the pause graphics
|
||||
virtual bool DrawPaused(int player) { return false; }
|
||||
|
||||
native TextureID GetMugshot(int accuracy, int stateflags=MugShot.STANDARD, String default_face = "STF");
|
||||
native int GetTopOfStatusBar();
|
||||
|
|
2
wadsrc_widepix/static/.gitignore
vendored
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2
wadsrc_widepix/static/.gitignore
vendored
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|
@ -0,0 +1,2 @@
|
|||
/psd
|
||||
/reference
|
76
wadsrc_widepix/static/credits.txt
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76
wadsrc_widepix/static/credits.txt
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|
@ -0,0 +1,76 @@
|
|||
WidePix v1.3
|
||||
-------------
|
||||
|
||||
Made by Nash Muhandes
|
||||
|
||||
(C) 2020 - 2021 Nash Muhandes
|
||||
|
||||
Widescreen (16:9 and 21:9) graphical extensions.
|
||||
|
||||
Supported games:
|
||||
- Doom
|
||||
- Heretic
|
||||
- Hexen
|
||||
- Strife
|
||||
- Chex Quest
|
||||
- Hacx
|
||||
- Harmony
|
||||
|
||||
Please see license.md for licensing info.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
NOTE:
|
||||
-----
|
||||
|
||||
WidePix was conceived on March 15, 2020, before there was any public knowledge
|
||||
about the widescreen images that shipped with the September 2020 update of the
|
||||
Unity port of Doom.
|
||||
|
||||
Differences between WidePix and Doom Unity:
|
||||
|
||||
- Completely built from the ground up (not based off Doom Unity's graphics)
|
||||
- The original 4:3 portion is left completely unaltered where possible*
|
||||
- Ultrawide (21:9) aspect ratio support
|
||||
- Custom animation for Doom 1 Episode 3
|
||||
- Weapon sprite extensions (both horizontally/vertically, where applicable)
|
||||
|
||||
* I generally avoid changing the center image as I feel it's important to
|
||||
preserve the original artwork. However, that said, there are some cases where
|
||||
alterations were unavoidable because not doing so would've made it impossible
|
||||
to extend the images. I have documented such cases below:
|
||||
|
||||
TNT INTERPIC: There was a solid-black, 1-pixel border around the image.
|
||||
|
||||
Hexen TITLEPIC and INTERPIC: There were what appeared to be anti-aliasing
|
||||
artifacts on the left and right borders.
|
||||
|
||||
Strife SS4F3, SS5F1, SS5F3, SS6F2, SS6F3, VELLOGO: Weird artifacts at the
|
||||
borders made the images impossible to extend.
|
||||
|
||||
Chex Quest WIMAP0: There's a bright 1-pixel-wide sliver to the left.
|
||||
|
||||
CREDITS:
|
||||
--------
|
||||
|
||||
id Software: For making Doom.
|
||||
|
||||
Nash Muhandes: For making WidePix.
|
||||
|
||||
Gez: For telling me the exact dimensions needed for the 21:9 graphics, and tips
|
||||
on how to handle Wadsmoosh.
|
||||
|
||||
Kinsie: For providing the unaltered Doom 1 Registered TITLEPIC.
|
||||
|
||||
Rachael Alexanderson: Github maintenance help.
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
Some high resolution images were used as a source to create the widescreen
|
||||
extensions. They are listed below.
|
||||
|
||||
Don Ivan Punchatz - Doom 1 cover artwork.
|
||||
|
||||
Gerald Brom - Doom 2 cover artwork.
|
||||
|
||||
Simon "fragglet" Howard: High res versions of the original cover artwork.
|
BIN
wadsrc_widepix/static/filter/chex.chex1/titlepic.lmp
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BIN
wadsrc_widepix/static/filter/chex.chex1/titlepic.lmp
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BIN
wadsrc_widepix/static/filter/chex.chex1/wimap0.lmp
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wadsrc_widepix/static/filter/chex.chex1/wimap0.lmp
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BIN
wadsrc_widepix/static/filter/chex.chex2/graphics/credit.lmp
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wadsrc_widepix/static/filter/chex.chex2/graphics/credit.lmp
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BIN
wadsrc_widepix/static/filter/chex.chex2/graphics/pfub1.lmp
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wadsrc_widepix/static/filter/chex.chex2/graphics/pfub1.lmp
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BIN
wadsrc_widepix/static/filter/chex.chex2/graphics/pfub2.lmp
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wadsrc_widepix/static/filter/chex.chex2/graphics/pfub2.lmp
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wadsrc_widepix/static/filter/chex.chex2/graphics/titlepic.lmp
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wadsrc_widepix/static/filter/chex.chex2/graphics/titlepic.lmp
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BIN
wadsrc_widepix/static/filter/chex.chex2/graphics/victory2.lmp
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wadsrc_widepix/static/filter/chex.chex2/graphics/victory2.lmp
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BIN
wadsrc_widepix/static/filter/chex.chex3/graphics/endpic.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/endpic.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/interpic.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/interpic.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/pfub1.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/pfub1.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/pfub2.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/pfub2.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/titlepic.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/titlepic.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/victory2.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/victory2.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/wimap0.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/wimap0.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/wimap1.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/wimap1.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/wimap2.lmp
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wadsrc_widepix/static/filter/chex.chex3/graphics/wimap2.lmp
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wadsrc_widepix/static/filter/chex/graphics/credit.lmp
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wadsrc_widepix/static/filter/chex/graphics/credit.lmp
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wadsrc_widepix/static/filter/chex/graphics/help1.lmp
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wadsrc_widepix/static/filter/chex/graphics/help1.lmp
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|
@ -0,0 +1,5 @@
|
|||
graphic INTERPIC, 560, 200
|
||||
{
|
||||
patch INTER_E4, 0, 0 { }
|
||||
}
|
||||
|
BIN
wadsrc_widepix/static/filter/doom.id.doom1/graphics/credit.lmp
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wadsrc_widepix/static/filter/doom.id.doom1/graphics/credit.lmp
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wadsrc_widepix/static/filter/doom.id.doom1/graphics/help1.lmp
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wadsrc_widepix/static/filter/doom.id.doom1/graphics/help1.lmp
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wadsrc_widepix/static/filter/doom.id.doom1/graphics/help2.lmp
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wadsrc_widepix/static/filter/doom.id.doom1/graphics/help2.lmp
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|
@ -0,0 +1,10 @@
|
|||
graphic BOSSBACK, 560, 200
|
||||
{
|
||||
patch PLUBOSS, 0, 0 { }
|
||||
}
|
||||
|
||||
graphic INTERPIC, 560, 200
|
||||
{
|
||||
patch PLUINTER, 0, 0 { }
|
||||
}
|
||||
|
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10
wadsrc_widepix/static/filter/doom.id.doom2.tnt/textures.txt
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10
wadsrc_widepix/static/filter/doom.id.doom2.tnt/textures.txt
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|
@ -0,0 +1,10 @@
|
|||
graphic BOSSBACK, 560, 200
|
||||
{
|
||||
patch TNTBOSS, 0, 0 { }
|
||||
}
|
||||
|
||||
graphic INTERPIC, 560, 200
|
||||
{
|
||||
patch TNTINTER, 0, 0 { }
|
||||
}
|
||||
|
BIN
wadsrc_widepix/static/filter/doom.id.doom2/graphics/credit.lmp
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wadsrc_widepix/static/filter/doom.id.doom2/graphics/credit.lmp
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wadsrc_widepix/static/filter/doom.id.doom2/graphics/help.lmp
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wadsrc_widepix/static/filter/doom.id.doom2/graphics/help.lmp
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wadsrc_widepix/static/filter/doom.id.doom2/graphics/titlepic.lmp
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wadsrc_widepix/static/filter/doom.id.doom2/graphics/titlepic.lmp
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5
wadsrc_widepix/static/filter/doom.id.doom2/textures.txt
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5
wadsrc_widepix/static/filter/doom.id.doom2/textures.txt
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|
@ -0,0 +1,5 @@
|
|||
sprite SHT2E0, 233, 63
|
||||
{
|
||||
offset 32, -105
|
||||
patch "/patches/SHT2E0.lmp", 0, 0 { }
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
sprite SHT2E0, 233, 63
|
||||
{
|
||||
offset 32, -105
|
||||
patch "/patches/SHT2E0.lmp", 0, 0 { }
|
||||
}
|
BIN
wadsrc_widepix/static/filter/doom.id/graphics/bossback.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/bossback.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/credit.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/credit.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/endpic.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/endpic.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/help.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/help.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/inter_e4.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/inter_e4.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/interpic.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/interpic.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/pfub1.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/pfub1.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/pfub2.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/pfub2.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/pluboss.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/pluboss.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/pluinter.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/pluinter.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/tntboss.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/tntboss.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/tntinter.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/tntinter.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/victory2.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/victory2.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20000.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20000.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20001.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20001.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20002.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20002.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20400.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20400.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20401.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20401.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20402.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20402.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20500.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20500.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20501.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20501.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20502.lmp
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wadsrc_widepix/static/filter/doom.id/graphics/wia20502.lmp
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BIN
wadsrc_widepix/static/filter/doom.id/graphics/wimap0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/doom.id/graphics/wimap0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/doom.id/graphics/wimap1.lmp
Normal file
BIN
wadsrc_widepix/static/filter/doom.id/graphics/wimap1.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/doom.id/graphics/wimap2.lmp
Normal file
BIN
wadsrc_widepix/static/filter/doom.id/graphics/wimap2.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/doom.id/patches/SHT2E0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/doom.id/patches/SHT2E0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/graphics/credit.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/graphics/credit.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/graphics/help.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/graphics/help.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/graphics/interpic.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/graphics/interpic.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/graphics/titlepic.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/graphics/titlepic.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGA0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGA0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGB0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGB0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGC0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGC0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGD0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGD0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGE0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGE0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGF0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGF0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGG0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGG0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGH0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGH0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGI0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGI0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGJ0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/CRYGJ0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/MISFA0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/MISFA0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/MISFB0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/MISFB0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/MISFC0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/MISFC0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/MISFD0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/MISFD0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/MISGA0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/MISGA0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/MISGB0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/MISGB0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/PISGE0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/PISGE0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/PLSGB0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/PLSGB0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/SHT2A0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/SHT2A0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/SHT2B0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/SHT2B0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/SHT2C0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/SHT2C0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/SHT2D0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/SHT2D0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/SHT2E0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/SHT2E0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/SHT2F0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/SHT2F0.lmp
Normal file
Binary file not shown.
BIN
wadsrc_widepix/static/filter/hacx/sprites/SHT2G0.lmp
Normal file
BIN
wadsrc_widepix/static/filter/hacx/sprites/SHT2G0.lmp
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue