diff --git a/src/gl/scene/gl_sprite.cpp b/src/gl/scene/gl_sprite.cpp index 208507c84..f46acefb4 100644 --- a/src/gl/scene/gl_sprite.cpp +++ b/src/gl/scene/gl_sprite.cpp @@ -918,7 +918,8 @@ void GLSprite::ProcessParticle (particle_t *particle, sector_t *sector)//, int s RenderStyle = STYLE_Translucent; OverrideShader = 0; - ThingColor = particle->color; //GPalette.BaseColors[particle->color]; + ThingColor = particle->color; + gl_ModifyColor(ThingColor.r, ThingColor.g, ThingColor.b, Colormap.colormap); ThingColor.a=0; modelframe=NULL;