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. added SetMusicVolume script function.
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@ -680,6 +680,14 @@ void I_SetMusicVolume (float factor)
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snd_musicvolume.Callback();
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}
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DEFINE_ACTION_FUNCTION(DObject, SetMusicVolume)
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{
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PARAM_PROLOGUE;
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PARAM_FLOAT(vol);
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I_SetMusicVolume((float)vol);
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return 0;
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}
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//==========================================================================
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//
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// test a relative music volume
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@ -12,6 +12,7 @@ class Object native
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native static bool S_ChangeMusic(String music_name, int order = 0, bool looping = true, bool force = false);
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native static void C_MidPrint(string fontname, string textlabel, bool bold = false); // always uses the stringtable.
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native static uint BAM(double angle);
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native static void SetMusicVolume(float vol);
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native Name GetClassName();
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