- fixed missing frames for axe attack without mana

The target state to jump is S_FAXEATK_5 in the original Hexen, but we were jumping to S_FAXEATK_7
5329fb5d75/src/hexen/info.c (L1298-L1299)

https://forum.zdoom.org/viewtopic.php?t=66216
This commit is contained in:
alexey.lysiuk 2019-10-26 11:32:27 +03:00
parent fb384c6b8d
commit 10078f519a

View file

@ -38,9 +38,9 @@ class FWeapAxe : FighterWeapon
FAXE C 3 Offset (15, 32);
FAXE D 2 Offset (15, 32);
FAXE D 1 Offset (-5, 70) A_FAxeAttack;
EndAttack:
FAXE D 2 Offset (-25, 90);
FAXE E 1 Offset (15, 32);
EndAttack:
FAXE E 2 Offset (10, 54);
FAXE E 7 Offset (10, 150);
FAXE A 1 Offset (0, 60) A_ReFire;