diff --git a/src/p_mobj.cpp b/src/p_mobj.cpp index 465a4d745..a92eed8f8 100644 --- a/src/p_mobj.cpp +++ b/src/p_mobj.cpp @@ -1167,7 +1167,7 @@ bool AActor::Massacre () P_DamageMobj (this, NULL, NULL, TELEFRAG_DAMAGE, NAME_Massacre); } while (health != prevhealth && health > 0); //abort if the actor wasn't hurt. - return true; + return health <= 0; } return false; }