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- Unload all bound camera textures when FCanvasTextureInfo::EmptyList() is called.
SVN r3397 (trunk)
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1 changed files with 1 additions and 0 deletions
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@ -1032,6 +1032,7 @@ void FCanvasTextureInfo::EmptyList ()
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for (probe = List; probe != NULL; probe = next)
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for (probe = List; probe != NULL; probe = next)
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{
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{
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next = probe->Next;
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next = probe->Next;
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probe->Texture->Unload();
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delete probe;
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delete probe;
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}
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}
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List = NULL;
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List = NULL;
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